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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
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Magic item pricing (Facile Bow)
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<blockquote data-quote="Damon Griffin" data-source="post: 866141" data-attributes="member: 3568"><p>The character in question has a 14 STR and is currently using a bow which is Mighty +2 and magically enchanted to +1. So, +1 to attack, +3 to damage. Unless a STR-boosting magic item drops into his lap, he's not likely to have a permanent STR boost. He's more likely to use his next two stat increases (which are two levels and six levels away, respectively) to bump up his DEX.</p><p></p><p>At present, there is no [ranged combat] benefit to casting Bull's Strength on the character; he could take some time and craft himself a new masterwork bow, making it Mighty +4, and would then benefit from Bull's Strength whenever the party mage could cast it...but the mage isn't always there, sometimes acts after the archer, doesn't always memorize Bull's Strength, etc. And of course, the +1 enchantment on the current bow would be lost if he crafted a new, more Mighty version.</p><p></p><p>One way around this seemed to be to upgrade the damage of the existing bow, making it as Mighty as possible and giving the character the STR to exploit that fully. He's already pretty good at hitting things, but the damage is not all it could be.</p></blockquote><p></p>
[QUOTE="Damon Griffin, post: 866141, member: 3568"] The character in question has a 14 STR and is currently using a bow which is Mighty +2 and magically enchanted to +1. So, +1 to attack, +3 to damage. Unless a STR-boosting magic item drops into his lap, he's not likely to have a permanent STR boost. He's more likely to use his next two stat increases (which are two levels and six levels away, respectively) to bump up his DEX. At present, there is no [ranged combat] benefit to casting Bull's Strength on the character; he could take some time and craft himself a new masterwork bow, making it Mighty +4, and would then benefit from Bull's Strength whenever the party mage could cast it...but the mage isn't always there, sometimes acts after the archer, doesn't always memorize Bull's Strength, etc. And of course, the +1 enchantment on the current bow would be lost if he crafted a new, more Mighty version. One way around this seemed to be to upgrade the damage of the existing bow, making it as Mighty as possible and giving the character the STR to exploit that fully. He's already pretty good at hitting things, but the damage is not all it could be. [/QUOTE]
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Magic item pricing (Facile Bow)
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