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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic item pricing (Facile Bow)
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<blockquote data-quote="Damon Griffin" data-source="post: 881114" data-attributes="member: 3568"><p>It could just give a flat +4 bonus. The character in question has a 14 STR and there was never any intention of passing the bow around from character to character; it's one he crafted himself, which was later enchanted as a reward from his mage employer.</p><p></p><p></p><p></p><p>Yeah, I think this item would have to be activated using an action as well, at least during the first round of use. I'm undecided about subsequent rounds, but really, requiring a move equivalent action to activate the magical STR boost each round would make the thing useless, since it would limit the character to one shot per round. To gain any benefit from it, he needs to be able to activate the magic during his first round (so, perhaps a move action to get into position and a standard action to activate his magic bow), after which he could use the STR-boosting bow during a Full Attack round.</p><p></p><p>Currently, he enjoys 3 shots per round thanks to Rapid Shot and his level, and statistically speaking, he's going to do more damage per round firing 3 arrows at -2 to hit and +3 to damage, than he'd do firing 1 arrow at +0 to hit and +5 to damage. (Those attack and damage modifiers only consider the bow, which is currently a +1 shortbow/mighty[+2] and would be +1/mighty[+4] when the STR boost is activated) and the use of Rapid Shot, not all the other factors that would be in play at the time.)</p></blockquote><p></p>
[QUOTE="Damon Griffin, post: 881114, member: 3568"] It could just give a flat +4 bonus. The character in question has a 14 STR and there was never any intention of passing the bow around from character to character; it's one he crafted himself, which was later enchanted as a reward from his mage employer. Yeah, I think this item would have to be activated using an action as well, at least during the first round of use. I'm undecided about subsequent rounds, but really, requiring a move equivalent action to activate the magical STR boost each round would make the thing useless, since it would limit the character to one shot per round. To gain any benefit from it, he needs to be able to activate the magic during his first round (so, perhaps a move action to get into position and a standard action to activate his magic bow), after which he could use the STR-boosting bow during a Full Attack round. Currently, he enjoys 3 shots per round thanks to Rapid Shot and his level, and statistically speaking, he's going to do more damage per round firing 3 arrows at -2 to hit and +3 to damage, than he'd do firing 1 arrow at +0 to hit and +5 to damage. (Those attack and damage modifiers only consider the bow, which is currently a +1 shortbow/mighty[+2] and would be +1/mighty[+4] when the STR boost is activated) and the use of Rapid Shot, not all the other factors that would be in play at the time.) [/QUOTE]
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Community
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Magic item pricing (Facile Bow)
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