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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Item Question
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<blockquote data-quote="Li Shenron" data-source="post: 1068491" data-attributes="member: 1465"><p>What I meant is:</p><p></p><p>1) I am not sure if crafting a magic item requires that the creator actually casts the "prerequisites" (in the item description) spells; this could be even different between items</p><p></p><p>However:</p><p></p><p>2) whatever the creator has to pay when crafting the item, that cost increases the final (market) price of the item</p><p></p><p>For simple items such as a Scroll, if the spell has Gp cost (material component), such cost is added to the base price to get the market price. That's why a scroll of Identify costs 125 instead of 25. If there is a Xp cost, it is converted into a Gp increase of the market price. This is due to the fact that the user of the item doesn't need to provid material or Xp components when using a scroll: their cost is included in the market price because it had to be provided at creation time.</p><p></p><p>Now, why on earth there should be a magic item with an extra Gp or Xp cost that must be spent by the creator, but doesn't cause the market price to be higher than the base price?</p><p></p><p>Let's say an item has Wish as prerequisites.</p><p>a) it may require the creator to actually cast Wish and therefore spend 5000Xp (this is always the case if the item lets the user cast Wish without costing him Xp) -> the market price is base price + 25000gp</p><p>b) it does not require the creator to cast Wish / spend Xp -> merket price = base price</p><p></p><p>Your posts seem to say that there is a third possibility, when the creator must spend 5000Xp but doesn't get +25000gp on the market price, but there is no such possibility.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1068491, member: 1465"] What I meant is: 1) I am not sure if crafting a magic item requires that the creator actually casts the "prerequisites" (in the item description) spells; this could be even different between items However: 2) whatever the creator has to pay when crafting the item, that cost increases the final (market) price of the item For simple items such as a Scroll, if the spell has Gp cost (material component), such cost is added to the base price to get the market price. That's why a scroll of Identify costs 125 instead of 25. If there is a Xp cost, it is converted into a Gp increase of the market price. This is due to the fact that the user of the item doesn't need to provid material or Xp components when using a scroll: their cost is included in the market price because it had to be provided at creation time. Now, why on earth there should be a magic item with an extra Gp or Xp cost that must be spent by the creator, but doesn't cause the market price to be higher than the base price? Let's say an item has Wish as prerequisites. a) it may require the creator to actually cast Wish and therefore spend 5000Xp (this is always the case if the item lets the user cast Wish without costing him Xp) -> the market price is base price + 25000gp b) it does not require the creator to cast Wish / spend Xp -> merket price = base price Your posts seem to say that there is a third possibility, when the creator must spend 5000Xp but doesn't get +25000gp on the market price, but there is no such possibility. [/QUOTE]
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