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[Magic Item] Thumb Ring of Might
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<blockquote data-quote="KarinsDad" data-source="post: 293317" data-attributes="member: 2011"><p>Yes, quite often.</p><p></p><p>Our characters do not have 50 or 100 or more magic arrows at a time as a general rule, either in the games I DM, or the games I play in.</p><p></p><p>They sometimes get as high as 30 or 40 magic arrows, but typically they are carrying around less then 20 each. One DR combat can easily suck up 5, 10 or even more arrows right there, especially at medium and higher levels when an archer often gets 3 or more attacks per round. For example, virtually every single one of our archers take Rapid Shot by third level (sometimes even at first level), so even low level archers can be using up 2 magic arrows per round.</p><p></p><p>If they used up their magic arrows every single DR combat, they could run out of them in a few days (or even a few combats). That’s typically a lot more risky in the long run than going in and swinging a sword.</p><p></p><p>And, at 40 GP purchase price per +1 arrow, it gets quite pricey real quick. +2 arrows cost 160 GP each.</p><p></p><p>So, a +1 arrow costs nearly as much as a Potion of Cure Light Wounds, except that you cannot purchase a Wand of it for a reduced cost (although you may have a party spell caster who <strong>might</strong> have Craft Magic Arms and Armor if you are lucky).</p><p></p><p>But basically, our archers are fighter types, sometimes with a few other classes mixed in. They have high Dexterity, medium to high Strength, high hit points, reasonable ACs, and quite a few Fighter feats. Hence, they have no problem with using a +1 Sword to do nearly the same damage as using a +1 Arrow when necessary. They wouldn’t be stupid enough to not be able to go into melee combat considering that in combat, you often do not have a choice. And, they can sure as heck use a sword a lot more than 50 times.</p><p></p><p>Our archers also go out of their way to get Bows that increase their ability without using magic arrows. For example, one of the PC archers in my Saturday game had a Holy Bow crafted so that he would still be doing Holy damage against evil creatures, with or without DR, even with normal arrows.</p><p></p><p>But, if your experience is different, ok. I doubt most archer PCs have a boatload of magic arrows to use in every DR combat, but I admit that’s just an opinion on my part and not based on anything more than common sense unless you are talking a Monty Haul campaign with bunches of magic arrows in bags of holding. Shrug.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 293317, member: 2011"] Yes, quite often. Our characters do not have 50 or 100 or more magic arrows at a time as a general rule, either in the games I DM, or the games I play in. They sometimes get as high as 30 or 40 magic arrows, but typically they are carrying around less then 20 each. One DR combat can easily suck up 5, 10 or even more arrows right there, especially at medium and higher levels when an archer often gets 3 or more attacks per round. For example, virtually every single one of our archers take Rapid Shot by third level (sometimes even at first level), so even low level archers can be using up 2 magic arrows per round. If they used up their magic arrows every single DR combat, they could run out of them in a few days (or even a few combats). That’s typically a lot more risky in the long run than going in and swinging a sword. And, at 40 GP purchase price per +1 arrow, it gets quite pricey real quick. +2 arrows cost 160 GP each. So, a +1 arrow costs nearly as much as a Potion of Cure Light Wounds, except that you cannot purchase a Wand of it for a reduced cost (although you may have a party spell caster who [b]might[/b] have Craft Magic Arms and Armor if you are lucky). But basically, our archers are fighter types, sometimes with a few other classes mixed in. They have high Dexterity, medium to high Strength, high hit points, reasonable ACs, and quite a few Fighter feats. Hence, they have no problem with using a +1 Sword to do nearly the same damage as using a +1 Arrow when necessary. They wouldn’t be stupid enough to not be able to go into melee combat considering that in combat, you often do not have a choice. And, they can sure as heck use a sword a lot more than 50 times. Our archers also go out of their way to get Bows that increase their ability without using magic arrows. For example, one of the PC archers in my Saturday game had a Holy Bow crafted so that he would still be doing Holy damage against evil creatures, with or without DR, even with normal arrows. But, if your experience is different, ok. I doubt most archer PCs have a boatload of magic arrows to use in every DR combat, but I admit that’s just an opinion on my part and not based on anything more than common sense unless you are talking a Monty Haul campaign with bunches of magic arrows in bags of holding. Shrug. [/QUOTE]
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[Magic Item] Thumb Ring of Might
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