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Magic item traders, cursed items, and hapless buyers or shoplifters
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<blockquote data-quote="Lanefan" data-source="post: 9035937" data-attributes="member: 29398"><p>Were I to introduce the bolded to my setting, it would be nanoseconds at the longest before players started having their characters replace those dealers and do exactly this as a moneymaking scheme; and I just ain't interested in DMing that. So, magic pricing is pretty much the same everywhere - if a +1 longsword costs 1800 here, it's gonna cost 1800 almost everywhere else you look for it.</p><p></p><p>I should note, I suppose, that one assumption I universally make is that there are many other adventurers in the setting; the PCs are not the only ones. And sometimes those other adventurers come back to town with excess magic...</p><p></p><p>While at the table it very much comes across looking like a Magic Mart - when someone asks me what magic is currently on the market in town I get my spreadsheet to randomly generate a "shopping list" of what happens to be out there at the moment - in the fiction that translates to the sum total of what the PCs hear about through hunting around, talking to contacts and guilds, checking on what other adventurers have, and so forth; all taking several days or longer. The shopping list at the table might have 20 items on it but those items are <strong>never </strong>all in the same place, and are likely being sold by ten different people or groups.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9035937, member: 29398"] Were I to introduce the bolded to my setting, it would be nanoseconds at the longest before players started having their characters replace those dealers and do exactly this as a moneymaking scheme; and I just ain't interested in DMing that. So, magic pricing is pretty much the same everywhere - if a +1 longsword costs 1800 here, it's gonna cost 1800 almost everywhere else you look for it. I should note, I suppose, that one assumption I universally make is that there are many other adventurers in the setting; the PCs are not the only ones. And sometimes those other adventurers come back to town with excess magic... While at the table it very much comes across looking like a Magic Mart - when someone asks me what magic is currently on the market in town I get my spreadsheet to randomly generate a "shopping list" of what happens to be out there at the moment - in the fiction that translates to the sum total of what the PCs hear about through hunting around, talking to contacts and guilds, checking on what other adventurers have, and so forth; all taking several days or longer. The shopping list at the table might have 20 items on it but those items are [B]never [/B]all in the same place, and are likely being sold by ten different people or groups. [/QUOTE]
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