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Magic Item Wish List????
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<blockquote data-quote="DanmarLOK" data-source="post: 4694436" data-attributes="member: 71480"><p>I don't strictly follow the wish lists. I keep a running track of the characters current possessions on my blog (so I can research at work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). From that list I spot where they're deficient in items "*Hmmm the warlord still doesn't have any armour*" I then semi-randomly generate a new list of treasure drops after each session based on what they have and what they need. They don't know exactly what they're going to get or when but they do know that they'll get something they can use specific to their classes and play styles and that they'll be roughly equal in 'phat lewt' at the end of every 4 levels or so. At a 'between' level Example: 2 or 3 for levels 1 to 4 one character may have 3 magic items while another one only has 1 magic item but the person with 3 magic items is now on the backburner and the next loot drops will be aimed at the one with the 1 magic item to catch them up. </p><p></p><p>I also try to drop the items where they make sense. Magic armour would be worn by one of elites in an encounter, a staff of storms wielded by an orc shaman etc, bracers of fire used by an orc raider who hurls flaming axes now. That kind of thing. Rather than the ubiquitous goblin cave with all the great loot stuck in a chest next to the goblin king (solo)'s throne. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DanmarLOK, post: 4694436, member: 71480"] I don't strictly follow the wish lists. I keep a running track of the characters current possessions on my blog (so I can research at work ;) ). From that list I spot where they're deficient in items "*Hmmm the warlord still doesn't have any armour*" I then semi-randomly generate a new list of treasure drops after each session based on what they have and what they need. They don't know exactly what they're going to get or when but they do know that they'll get something they can use specific to their classes and play styles and that they'll be roughly equal in 'phat lewt' at the end of every 4 levels or so. At a 'between' level Example: 2 or 3 for levels 1 to 4 one character may have 3 magic items while another one only has 1 magic item but the person with 3 magic items is now on the backburner and the next loot drops will be aimed at the one with the 1 magic item to catch them up. I also try to drop the items where they make sense. Magic armour would be worn by one of elites in an encounter, a staff of storms wielded by an orc shaman etc, bracers of fire used by an orc raider who hurls flaming axes now. That kind of thing. Rather than the ubiquitous goblin cave with all the great loot stuck in a chest next to the goblin king (solo)'s throne. ;) [/QUOTE]
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