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General Tabletop Discussion
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Magic Item Wishlist: Yea or Nay?
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<blockquote data-quote="Raven Crowking" data-source="post: 5315803" data-attributes="member: 18280"><p>I dislike the expectation that, because it is on a wishlist, it's probably going to end up in the game. It may, it may not. A player may wish his PC to invent the automobile; that doesn't mean it is going to happen. Or a PC might wish to fly a hot air balloon to the moon....and it may happen.</p><p></p><p>Wish lists are, IMHO, things the players are interested in. They don't have to have anything to do with magic items or treasure; just "It would be cool if...." ideas.</p><p></p><p>Some of them I will run with, some of them not, some of them maybe if the players work hard enough to make it so. </p><p></p><p>(What is hard enough is subjective, based upon what is wished for. It is harder to become "the greatest swordsman in all the land" than it is to rob a keg of ale from the delivery wagon.)</p><p></p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5315803, member: 18280"] I dislike the expectation that, because it is on a wishlist, it's probably going to end up in the game. It may, it may not. A player may wish his PC to invent the automobile; that doesn't mean it is going to happen. Or a PC might wish to fly a hot air balloon to the moon....and it may happen. Wish lists are, IMHO, things the players are interested in. They don't have to have anything to do with magic items or treasure; just "It would be cool if...." ideas. Some of them I will run with, some of them not, some of them maybe if the players work hard enough to make it so. (What is hard enough is subjective, based upon what is wished for. It is harder to become "the greatest swordsman in all the land" than it is to rob a keg of ale from the delivery wagon.) RC [/QUOTE]
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