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Magic Item Wishlist: Yea or Nay?
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<blockquote data-quote="Scribble" data-source="post: 5316032" data-attributes="member: 23977"><p>Sure- I guess I figured it wasn't needed to be mentioned that the only time something would be denied is if it creates an overly disproportionate lack of fun. It's not really that cut and dry thing though. If something DOES come up that someone isn't jiving with, we talk about it. </p><p></p><p>Generally I'm pretty easy going- Watching/making people happy is something I enjoy, so there isn't a lot of stuff that could be introduced to the game that I would say wrecks my fun. (Flavor wise at least.)</p><p></p><p>Usually if there's something I'm thinking wouldn't fit the tone of the campaign or something I would rather state "I'm rather no one was evil" for instance.</p><p></p><p>People are free to approach me with "Hey I know you'd prefer no evil, but I have this idea..." yada yada. </p><p></p><p>I mostly game with an equally easy going group of players. If something DOES come up and after we talk about it we can't find a solution, the sure we won't go that route...</p><p></p><p>Can't really think of a time this has happened though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p></p><p>Sure- I mostly agree... But life is also too short to continuously look for people who want to play the game exactly like you want to at all times.</p><p></p><p>Sometimes life demands compromise even in activities designed for amusement.</p></blockquote><p></p>
[QUOTE="Scribble, post: 5316032, member: 23977"] Sure- I guess I figured it wasn't needed to be mentioned that the only time something would be denied is if it creates an overly disproportionate lack of fun. It's not really that cut and dry thing though. If something DOES come up that someone isn't jiving with, we talk about it. Generally I'm pretty easy going- Watching/making people happy is something I enjoy, so there isn't a lot of stuff that could be introduced to the game that I would say wrecks my fun. (Flavor wise at least.) Usually if there's something I'm thinking wouldn't fit the tone of the campaign or something I would rather state "I'm rather no one was evil" for instance. People are free to approach me with "Hey I know you'd prefer no evil, but I have this idea..." yada yada. I mostly game with an equally easy going group of players. If something DOES come up and after we talk about it we can't find a solution, the sure we won't go that route... Can't really think of a time this has happened though. :P Sure- I mostly agree... But life is also too short to continuously look for people who want to play the game exactly like you want to at all times. Sometimes life demands compromise even in activities designed for amusement. [/QUOTE]
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