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<blockquote data-quote="Athinar" data-source="post: 6763870" data-attributes="member: 6781944"><p>A magic weapon does not need to be attune to get the benefits of it's magical properties to hit and damage unless noted in the items description</p><p></p><p>Without becoming attuned to an item that requires attunement, a creature gains only its non magical benefits, unless its description states otherwise</p><p></p><p>Testing a normal +1 to see if it has more magical properties other than +1 can and should be done</p><p></p><p>I did hide the plus or minus to hit/damage back in 1979, stopped do it because it was a pain in the butt</p><p></p><p>Protection Scroll - Any creature that can understand a written language can read the arcane script on a scroll and attempt to activate it.</p><p></p><p>Spell Scroll - A spell scroll bears the words of a single spell, written - a mystical cipher. If the spell is on your class's spell list you can use an action to read the scroll and cast its spell without having to provide any of the spell's component". Otherwise, the scroll is unintelligible. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + spell's level. On a failed check, the spell disappears from the scroll with no other effect.</p><p></p><p>to copy the spell from a scroll or a spell book is something you don't do on an adventure, takes to long</p></blockquote><p></p>
[QUOTE="Athinar, post: 6763870, member: 6781944"] A magic weapon does not need to be attune to get the benefits of it's magical properties to hit and damage unless noted in the items description Without becoming attuned to an item that requires attunement, a creature gains only its non magical benefits, unless its description states otherwise Testing a normal +1 to see if it has more magical properties other than +1 can and should be done I did hide the plus or minus to hit/damage back in 1979, stopped do it because it was a pain in the butt Protection Scroll - Any creature that can understand a written language can read the arcane script on a scroll and attempt to activate it. Spell Scroll - A spell scroll bears the words of a single spell, written - a mystical cipher. If the spell is on your class's spell list you can use an action to read the scroll and cast its spell without having to provide any of the spell's component". Otherwise, the scroll is unintelligible. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + spell's level. On a failed check, the spell disappears from the scroll with no other effect. to copy the spell from a scroll or a spell book is something you don't do on an adventure, takes to long [/QUOTE]
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