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Magic items and Technology of the less popular Races
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<blockquote data-quote="steeldragons" data-source="post: 6629969" data-attributes="member: 92511"><p>My world's halflings skew fairly close to the creature's origins. So magic items aren't really on their radar. In those rare instances when something might come into their possession, it is probably something useful and/or protective, but not damage causing. Something that might be a handsome keepsake or curiosity on one's shelf to be admired and have some situational usefulness. For those items that might be held as sacred or special, as from a religious perspective (my world doesn't use Yondalla, but some/any similar fertility/agricultural nature based deity) it is likely something to be something of utility or protection for the community at large. A sacred plow that turns the fields with minimal effort? Something that obscures the community from notice or protects it from diseases or curses or the like.The most militarily minded (who would be a rarity among their people) will be most happy for some enchanted armor or weapons...but halflings don't really have the means or communal will to produce such things. </p><p></p><p>Goblins and Kobolds, generally, are primitive peoples. Some goblin tribes retain knowledge of metal-working and smithing, but it is crude at best and no self respecting "hero" would ever keep a goblin-made weapon or armor...let alone entertain the possibility it might be magical. Build seige weapons? Sure. Build simple -or even complex- mechanical -either wood or stone work traps? Sure. Build magical devices? No.</p><p></p><p>Hobgoblins and Orcs do make weapons of considerable utility and ferocity, but no aesthetic beauty or better quality than mediocre humans can make. But, again, they are not really producing magical devices. The odd "enchanted" weapon or armor is either something from their mythic past, more likely something they stole off a fallen foe, or [in extreme rarity] a specially blessed/enchanted device by their wicked shaman/witch-doctor/demon-worshiping "priesthood"...in which case it is a device of pure evil and, again, not something that would not destroyed by heroic characters. The trouble and effort to create such items would almost certainly be expended on nothing other than a weapon, shield or armor of some sort...for a particularly important/brutal/special leader or champion and no one else.</p><p></p><p>As "corrupted beings" or "evil beings" or "monstrous beings" [not the halflings, obviously, but the goblinoids and orcs], as they are in my world, these races are, by design, NOT capable of what civilized/goodly peoples are. It's part of the way of the world...and part of what maintains the Good vs. Evil of the setting...part of what let's significantly lesser numbers of men, elves and dwarves [and halflings] stand against the innumerable hordes of myriad monstrous humanoids...the bad guys WANT what good guys have! In part for the general "destroy/enslave good", but also because they can not produce what the elves or dwarves or [more highly advanced] human civilizations can. So then, in addition to the irrational/random "hatred/anger", you have "greed", you have "envy", and all those other fun motivations to be, as a race,...and remain...evil.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6629969, member: 92511"] My world's halflings skew fairly close to the creature's origins. So magic items aren't really on their radar. In those rare instances when something might come into their possession, it is probably something useful and/or protective, but not damage causing. Something that might be a handsome keepsake or curiosity on one's shelf to be admired and have some situational usefulness. For those items that might be held as sacred or special, as from a religious perspective (my world doesn't use Yondalla, but some/any similar fertility/agricultural nature based deity) it is likely something to be something of utility or protection for the community at large. A sacred plow that turns the fields with minimal effort? Something that obscures the community from notice or protects it from diseases or curses or the like.The most militarily minded (who would be a rarity among their people) will be most happy for some enchanted armor or weapons...but halflings don't really have the means or communal will to produce such things. Goblins and Kobolds, generally, are primitive peoples. Some goblin tribes retain knowledge of metal-working and smithing, but it is crude at best and no self respecting "hero" would ever keep a goblin-made weapon or armor...let alone entertain the possibility it might be magical. Build seige weapons? Sure. Build simple -or even complex- mechanical -either wood or stone work traps? Sure. Build magical devices? No. Hobgoblins and Orcs do make weapons of considerable utility and ferocity, but no aesthetic beauty or better quality than mediocre humans can make. But, again, they are not really producing magical devices. The odd "enchanted" weapon or armor is either something from their mythic past, more likely something they stole off a fallen foe, or [in extreme rarity] a specially blessed/enchanted device by their wicked shaman/witch-doctor/demon-worshiping "priesthood"...in which case it is a device of pure evil and, again, not something that would not destroyed by heroic characters. The trouble and effort to create such items would almost certainly be expended on nothing other than a weapon, shield or armor of some sort...for a particularly important/brutal/special leader or champion and no one else. As "corrupted beings" or "evil beings" or "monstrous beings" [not the halflings, obviously, but the goblinoids and orcs], as they are in my world, these races are, by design, NOT capable of what civilized/goodly peoples are. It's part of the way of the world...and part of what maintains the Good vs. Evil of the setting...part of what let's significantly lesser numbers of men, elves and dwarves [and halflings] stand against the innumerable hordes of myriad monstrous humanoids...the bad guys WANT what good guys have! In part for the general "destroy/enslave good", but also because they can not produce what the elves or dwarves or [more highly advanced] human civilizations can. So then, in addition to the irrational/random "hatred/anger", you have "greed", you have "envy", and all those other fun motivations to be, as a race,...and remain...evil. [/QUOTE]
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