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General Tabletop Discussion
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Magic items and Technology of the less popular Races
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<blockquote data-quote="leinadvirgo" data-source="post: 6630598" data-attributes="member: 84122"><p>my initial thoughts are they take what they can get, so who do goblins war with? elves and dwarves are classic. so that means goblins will have dwarf and elf magic items. </p><p></p><p>but then the good races design magic items that don't work with goblinoid, or only work on their own race.</p><p></p><p>now goblins try to reverse engineer those same magic items but adding what they feel would be better. So what they intended to be a cloak of elvenkind now makes it so when you stand motionless you cant be distinguished from natural environment but when down it causes the user to go into a rage and not feel pain. </p><p></p><p>the same technology works for tech, just use whatever the main enemy is and jury rig it. dwarves have steam powered carts for mining, goblins now have steam powered carts, but are so inefficient just being near one has a risk of getting burned with steam.</p></blockquote><p></p>
[QUOTE="leinadvirgo, post: 6630598, member: 84122"] my initial thoughts are they take what they can get, so who do goblins war with? elves and dwarves are classic. so that means goblins will have dwarf and elf magic items. but then the good races design magic items that don't work with goblinoid, or only work on their own race. now goblins try to reverse engineer those same magic items but adding what they feel would be better. So what they intended to be a cloak of elvenkind now makes it so when you stand motionless you cant be distinguished from natural environment but when down it causes the user to go into a rage and not feel pain. the same technology works for tech, just use whatever the main enemy is and jury rig it. dwarves have steam powered carts for mining, goblins now have steam powered carts, but are so inefficient just being near one has a risk of getting burned with steam. [/QUOTE]
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