Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WarpedAcorn" data-source="post: 6895377" data-attributes="member: 6819400"><p>I will admit, I am still unsure of how to treat magic items in 5E. In the game I am currently running I have been very liberal about giving out magic items. In fact I have been handing out 1-2 (hand picked items, not rolling) per adventure including some rare items that I think help fill in some potential holes the party might have. However, I have not given out any magic armor yet and only one magic weapon, a +1 Dagger. </p><p></p><p>This has been interesting because most of the monsters I have been using, especially lately, have resistance. I haven't targeted monsters with resistances, it just has worked out that way. Now that my players are 5th level, I'm toying with the idea of giving them access to +1 weapons across the board via a social connection to an Enchanter who they can employ (although I would still use the magic item creation timetable). But I also don't want to trivialize the monsters.</p><p></p><p></p><p>I guess my thoughts are, to me, 5th Edition is the most confusing on the status of magic items. My very first D&D game was one in which my character, a Thief, got a magic dagger that could turn into a spear. I remember not being confused about magic items in 2nd edition, and I recall 3rd edition being the clearest on magic items. In fact my only complaint is that 3rd edition removed the "Magic" from magic items to the point they were just normal part of play and upgrade.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 6895377, member: 6819400"] I will admit, I am still unsure of how to treat magic items in 5E. In the game I am currently running I have been very liberal about giving out magic items. In fact I have been handing out 1-2 (hand picked items, not rolling) per adventure including some rare items that I think help fill in some potential holes the party might have. However, I have not given out any magic armor yet and only one magic weapon, a +1 Dagger. This has been interesting because most of the monsters I have been using, especially lately, have resistance. I haven't targeted monsters with resistances, it just has worked out that way. Now that my players are 5th level, I'm toying with the idea of giving them access to +1 weapons across the board via a social connection to an Enchanter who they can employ (although I would still use the magic item creation timetable). But I also don't want to trivialize the monsters. I guess my thoughts are, to me, 5th Edition is the most confusing on the status of magic items. My very first D&D game was one in which my character, a Thief, got a magic dagger that could turn into a spear. I remember not being confused about magic items in 2nd edition, and I recall 3rd edition being the clearest on magic items. In fact my only complaint is that 3rd edition removed the "Magic" from magic items to the point they were just normal part of play and upgrade. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
Top