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*Pathfinder & Starfinder
Magic items are finally rare !
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<blockquote data-quote="JohnSnow" data-source="post: 3895511" data-attributes="member: 32164"><p>Why is <em>buying</em> powerups <em>fun?</em> Is it the vicarious thrill of wealth? To me it feels less fun and more like the crappy part of a gameshow. I get that choosing new powers as you go up in level is cool, but buying them? Not so much to me. It feels more like sitting in the dealer and grinding through the options list for my new car. But maybe I'm just weird.</p><p></p><p>Looting I get, I guess. Although it doesn't always feel very heroic when they're stripping the walls and curtains bare, heroes coming back with chests of gold IS cool. On the other hand, I'd like a system where burying a fallen comrade or honored foe with his gear wasn't utterly stupid.</p><p></p><p>What if you (the player) got to have the thrill of "buying" your powerups, but your character couldn't "buy them" just 'cuz he has gold? To me, that lets the player have the thrill of buying his powerups, but doesn't turn the character into a gold-hoarding powermonger. Or does everyone want to be like Batman and have all sorts of "wonderful toys?"</p><p></p><p>I guess what I'm asking is whether it's the act of spending the gold on "kewl powerz" or the ability to choose (and purchase) the custom powers you want from a list of options that you like?</p><p></p><p>Cuz if it's the former, by separating the wealth system from the power buy, you and I could BOTH have what we want.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 3895511, member: 32164"] Why is [i]buying[/i] powerups [i]fun?[/i] Is it the vicarious thrill of wealth? To me it feels less fun and more like the crappy part of a gameshow. I get that choosing new powers as you go up in level is cool, but buying them? Not so much to me. It feels more like sitting in the dealer and grinding through the options list for my new car. But maybe I'm just weird. Looting I get, I guess. Although it doesn't always feel very heroic when they're stripping the walls and curtains bare, heroes coming back with chests of gold IS cool. On the other hand, I'd like a system where burying a fallen comrade or honored foe with his gear wasn't utterly stupid. What if you (the player) got to have the thrill of "buying" your powerups, but your character couldn't "buy them" just 'cuz he has gold? To me, that lets the player have the thrill of buying his powerups, but doesn't turn the character into a gold-hoarding powermonger. Or does everyone want to be like Batman and have all sorts of "wonderful toys?" I guess what I'm asking is whether it's the act of spending the gold on "kewl powerz" or the ability to choose (and purchase) the custom powers you want from a list of options that you like? Cuz if it's the former, by separating the wealth system from the power buy, you and I could BOTH have what we want. [/QUOTE]
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Magic items are finally rare !
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