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*Pathfinder & Starfinder
Magic items are finally rare !
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3896656" data-attributes="member: 710"><p>Don't look at the price tags. Look at what the items do. Divination 1/day is more expensive in D&D 3 then the Headband of Intellect +2 - but if given the choice (and no possiblity to get a "refund"), most 5th level Wizards will take the Headband.</p><p></p><p>Because the Headband is critically important for his character. It is even a requirement to own at some point for a 3.x Wizard. The divination item is just a "nice-to-have". </p><p></p><p>The problem is that too many items have become required, and since you only have a limited amount of wealth by level, other items are usually sold at the first opportunity. That's what really is the crux of the "Christmas Tree" syndrom. It's not really the number of items you carry, is that none of the items does really interesting things at the same time. They just make you better at something you do anyway. They don't add something interesting.</p><p></p><p>(The Bonsai Tree, by the way, was used in an Arcana Evolved campaign, where we had a Giant Greenbond. It was kept around, and proved useful. Though admittedly, it was a bit more than just the "Goodberry" effect it could do.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3896656, member: 710"] Don't look at the price tags. Look at what the items do. Divination 1/day is more expensive in D&D 3 then the Headband of Intellect +2 - but if given the choice (and no possiblity to get a "refund"), most 5th level Wizards will take the Headband. Because the Headband is critically important for his character. It is even a requirement to own at some point for a 3.x Wizard. The divination item is just a "nice-to-have". The problem is that too many items have become required, and since you only have a limited amount of wealth by level, other items are usually sold at the first opportunity. That's what really is the crux of the "Christmas Tree" syndrom. It's not really the number of items you carry, is that none of the items does really interesting things at the same time. They just make you better at something you do anyway. They don't add something interesting. (The Bonsai Tree, by the way, was used in an Arcana Evolved campaign, where we had a Giant Greenbond. It was kept around, and proved useful. Though admittedly, it was a bit more than just the "Goodberry" effect it could do.) [/QUOTE]
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Magic items are finally rare !
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