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General Tabletop Discussion
*Pathfinder & Starfinder
Magic items are finally rare !
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<blockquote data-quote="Kraydak" data-source="post: 3896915" data-attributes="member: 12306"><p>Well, in general, ability to do something interesting scales with power. So you do need to compare the gp value. Of course, in *this* case, the players would do well do say "Divination, thats the spell that stops game play for 5 minutes while the DM comes up with a cryptic rhyme which we will spend hours debating before ignoring because we can't agree on what it actually means and it has a good chance of being wrong anyways? We sell it for the good of the campaign." If it had been, say, and Airwalk item, I would expect the wizard to choose the airwalk item over +2 int.</p><p></p><p>Remember that "interesting" includes "able to do something mechanically useful". If the item is going to be a substantial fraction of your total wealth, you <strong>really</strong> want it to be able to do that <strong>reliably</strong>. Items that duplicate very specialized spells... are not actually interesting because they stand a good chance of never being used.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 3896915, member: 12306"] Well, in general, ability to do something interesting scales with power. So you do need to compare the gp value. Of course, in *this* case, the players would do well do say "Divination, thats the spell that stops game play for 5 minutes while the DM comes up with a cryptic rhyme which we will spend hours debating before ignoring because we can't agree on what it actually means and it has a good chance of being wrong anyways? We sell it for the good of the campaign." If it had been, say, and Airwalk item, I would expect the wizard to choose the airwalk item over +2 int. Remember that "interesting" includes "able to do something mechanically useful". If the item is going to be a substantial fraction of your total wealth, you [B]really[/B] want it to be able to do that [B]reliably[/B]. Items that duplicate very specialized spells... are not actually interesting because they stand a good chance of never being used. [/QUOTE]
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Community
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Magic items are finally rare !
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