Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic Items - Common, Uncommon, Rare
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5277603" data-attributes="member: 82106"><p>Yeah, it looks like the point is to get rid of the daily use rule and instead rely on rarity. That means effectively ALL items with a daily power of any kind have to be uncommon. Certain potions might be uncommon or rare too (Clarity!). </p><p></p><p>It SHOULD work well for creating some more headspace in the design of items to allow for more powerful daily powers. The only question I have with this is will losing the overall limit on daily uses lead to characters with a ton of DIFFERENT items with dailies. I mean sure you might only get one copy ever of an uncommon or rare, but you can still have one in EVERY slot. That is a lot of daily powers to be able to use at high levels. </p><p></p><p>A DM would be able to have VERY few uncommon items, such that maybe there are one per PC and only at most one rare per pc and you fill out your suite with commons you can buy or make. That would let you make a small number of items that have heavy focus.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5277603, member: 82106"] Yeah, it looks like the point is to get rid of the daily use rule and instead rely on rarity. That means effectively ALL items with a daily power of any kind have to be uncommon. Certain potions might be uncommon or rare too (Clarity!). It SHOULD work well for creating some more headspace in the design of items to allow for more powerful daily powers. The only question I have with this is will losing the overall limit on daily uses lead to characters with a ton of DIFFERENT items with dailies. I mean sure you might only get one copy ever of an uncommon or rare, but you can still have one in EVERY slot. That is a lot of daily powers to be able to use at high levels. A DM would be able to have VERY few uncommon items, such that maybe there are one per PC and only at most one rare per pc and you fill out your suite with commons you can buy or make. That would let you make a small number of items that have heavy focus. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic Items - Common, Uncommon, Rare
Top