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General Tabletop Discussion
*Dungeons & Dragons
Magic Items found during the game: How do you handle the "oh look, this random dungeon just happens to have that sword my character wanted."
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<blockquote data-quote="The Crimson Binome" data-source="post: 6635690" data-attributes="member: 6775031"><p>Some items are better than others. The players know this. The characters <em>might</em> know this, if magic items are commonly known in your world. Most importantly, though, the ones who <em>created</em> the magical items in the first place should know this.</p><p></p><p>In 3E, terms, every low-level barbarian wants Gauntlets of Ogre Power, because they give the best return on investment. Because they are so popular, and so powerful, they are also one of the most-<em>created</em> of magical items. If the world contains 1000 barbarians of level 8 or higher, then there are probably 800+ sets of Gauntlets of Ogre Power among them. Thus, whenever you find a magical item, it stands a <em>reasonable</em> chance of being something useful.</p><p></p><p>If your players want the <em>good</em> items, then it's not all that strange when they find such a thing. It's only really weird if someone wants something unusual, and that happens to show up. There might be a grand total of three magical greatclubs in the world, and only one of them is a frost weapon; if a character in the party wants one, and it happens to show up, then that's kind of silly.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6635690, member: 6775031"] Some items are better than others. The players know this. The characters [I]might[/I] know this, if magic items are commonly known in your world. Most importantly, though, the ones who [I]created[/I] the magical items in the first place should know this. In 3E, terms, every low-level barbarian wants Gauntlets of Ogre Power, because they give the best return on investment. Because they are so popular, and so powerful, they are also one of the most-[I]created[/I] of magical items. If the world contains 1000 barbarians of level 8 or higher, then there are probably 800+ sets of Gauntlets of Ogre Power among them. Thus, whenever you find a magical item, it stands a [I]reasonable[/I] chance of being something useful. If your players want the [I]good[/I] items, then it's not all that strange when they find such a thing. It's only really weird if someone wants something unusual, and that happens to show up. There might be a grand total of three magical greatclubs in the world, and only one of them is a frost weapon; if a character in the party wants one, and it happens to show up, then that's kind of silly. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items found during the game: How do you handle the "oh look, this random dungeon just happens to have that sword my character wanted."
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