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Magic Items Found vs Wants
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<blockquote data-quote="Zardnaar" data-source="post: 7935018" data-attributes="member: 6716779"><p>I'm noticing PC AC is fairly static and once monsters get in the +10-12 to hit range PCs can do with an AC boost. </p><p></p><p> A magic sheild over magic armor at least you know who will get it. I've had parties with passive players which means they either give or let one player have everything.</p><p></p><p> So only player has magic armor, shield, weapon AC 22 or whatever and the other player is AC 18 or whatever. </p><p></p><p> Our Monk was in claim everything mode last week but it would have been stacking to much damage on one PC.</p><p></p><p>Fighter ended up with the rod of lordly might which makes a very good battering ram for strength based PCs and was used for that purpose this week twice.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7935018, member: 6716779"] I'm noticing PC AC is fairly static and once monsters get in the +10-12 to hit range PCs can do with an AC boost. A magic sheild over magic armor at least you know who will get it. I've had parties with passive players which means they either give or let one player have everything. So only player has magic armor, shield, weapon AC 22 or whatever and the other player is AC 18 or whatever. Our Monk was in claim everything mode last week but it would have been stacking to much damage on one PC. Fighter ended up with the rod of lordly might which makes a very good battering ram for strength based PCs and was used for that purpose this week twice. [/QUOTE]
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