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Magic items in Keep on the Borderlands
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<blockquote data-quote="Mouseferatu" data-source="post: 2275795" data-attributes="member: 1288"><p>You know, this is an interesting observation, as it tends to support something I've long suspected, but never really looked into.</p><p></p><p>People--myself included--tend to talk about/think of 3E as being "higher magic," and more focused on magic items, than past editions. I don't think that's the case; I think it's just more <em>overt</em> about that fact. I suspect that you'd find that if you took an average character of any given level from 1E, 2E, and 3E--assuming campaigns that all gave treasure "by the book"--you'd find that 3E doesn't really assume a greater number of magic items. Rather, the reason 3E feels like it does is that the rules are written with that assumption in mind, thereby making it a little bit harder to <em>not</em> give magic by the book. I suspect that people who gave out fewer magic items in older editions than they do now were not, in fact, going 100% by the book back then.</p><p></p><p>This is, of course, only a theory, and a grocery list of items from a single classic module is insuficient to either prove or disprove this theory. But it's an interesting start. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 2275795, member: 1288"] You know, this is an interesting observation, as it tends to support something I've long suspected, but never really looked into. People--myself included--tend to talk about/think of 3E as being "higher magic," and more focused on magic items, than past editions. I don't think that's the case; I think it's just more [i]overt[/i] about that fact. I suspect that you'd find that if you took an average character of any given level from 1E, 2E, and 3E--assuming campaigns that all gave treasure "by the book"--you'd find that 3E doesn't really assume a greater number of magic items. Rather, the reason 3E feels like it does is that the rules are written with that assumption in mind, thereby making it a little bit harder to [i]not[/i] give magic by the book. I suspect that people who gave out fewer magic items in older editions than they do now were not, in fact, going 100% by the book back then. This is, of course, only a theory, and a grocery list of items from a single classic module is insuficient to either prove or disprove this theory. But it's an interesting start. :) [/QUOTE]
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