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<blockquote data-quote="KarinsDad" data-source="post: 6510900" data-attributes="member: 2011"><p>Why are you so snarky?</p><p></p><p>People in the real world buy used Ferrari's and Maserati at high end car dealerships. It's a "normal shop" in the sense that people (who can afford to) just come in and buy.</p><p></p><p>How is this implausible in a fantasy world? Who says that it has to be an auction shop?</p><p></p><p>And who says that it's implausible for common and uncommon lesser value items? Nothing says that everything has to be about the high end stuff.</p><p></p><p>At $100 per gold piece, a 50 GP potion of healing = $5000.</p><p></p><p>A 500 GP uncommon item like a +1 sword = $50,000.</p><p></p><p>In the real world, there are "car shops" and "boat shops" and all kinds of shops (art, clothing, etc.) where items can be purchased in the $10,000 to $50,000 range. Even at $500,000 for more expensive items, there are Realtor shops for those people wanting to buy a house. The same could happen in a fantasy world without an "auction".</p><p></p><p>It makes total sense that low end stuff ($500 GP and less) could be bought/sold in a (using your words) "normal shop" and that the high end stuff could be bought/sold using other venues.</p><p></p><p></p><p>Course in a D&D world with magic, even the high end stuff could be in a normal shop. After the 5th customer who tries to steal something gets turned to stone, word gets around. In the real world, there are guards with automatic weapons protecting high end art, you just don't always see them. The same would be true of a fantasy world, but in this case, wealthy NPC merchants who trade in magic also have magic (and magic users). Ditto for temples with priests, druid groves with druids. As a PC, you want to mess with the guy selling the item, you might be getting the bull by the horns.</p><p></p><p>Just because you might not like the concept of buying and selling magic items does not mean that every DM and player thinks that way.</p><p></p><p></p><p>You point doesn't stand. It falls over and plays dead. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6510900, member: 2011"] Why are you so snarky? People in the real world buy used Ferrari's and Maserati at high end car dealerships. It's a "normal shop" in the sense that people (who can afford to) just come in and buy. How is this implausible in a fantasy world? Who says that it has to be an auction shop? And who says that it's implausible for common and uncommon lesser value items? Nothing says that everything has to be about the high end stuff. At $100 per gold piece, a 50 GP potion of healing = $5000. A 500 GP uncommon item like a +1 sword = $50,000. In the real world, there are "car shops" and "boat shops" and all kinds of shops (art, clothing, etc.) where items can be purchased in the $10,000 to $50,000 range. Even at $500,000 for more expensive items, there are Realtor shops for those people wanting to buy a house. The same could happen in a fantasy world without an "auction". It makes total sense that low end stuff ($500 GP and less) could be bought/sold in a (using your words) "normal shop" and that the high end stuff could be bought/sold using other venues. Course in a D&D world with magic, even the high end stuff could be in a normal shop. After the 5th customer who tries to steal something gets turned to stone, word gets around. In the real world, there are guards with automatic weapons protecting high end art, you just don't always see them. The same would be true of a fantasy world, but in this case, wealthy NPC merchants who trade in magic also have magic (and magic users). Ditto for temples with priests, druid groves with druids. As a PC, you want to mess with the guy selling the item, you might be getting the bull by the horns. Just because you might not like the concept of buying and selling magic items does not mean that every DM and player thinks that way. You point doesn't stand. It falls over and plays dead. :lol: [/QUOTE]
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