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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Magic items - resizing and mundane detection of
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<blockquote data-quote="The_Gneech" data-source="post: 1946005" data-attributes="member: 6779"><p>Honestly, it varies by item. Potions are usually readily detectable and often labeled. (Really, would you carry around a bag of potions without having them clearly marked so you didn't grab the <em>shrink</em> when you wanted the <em>cure serious wounds</em>?)</p><p></p><p>Wands, again, usually obvious that they are wands ... but what they are wands of is usually a little more tricky to figure out. Some are plain wooden sticks; some are carved into the shape of a lightning bolt; some are a star-on-a-stick with an activation word scribed on the handle...</p><p></p><p>Cloaks / rings / armor / etc. is where it really can be anywhere on the spectrum. I try to vary items a lot, depending on their history and function. A <em>cloak of elvenkind</em> will probably just look like a very well-made cloak until it goes into action, but I did also have one that was essentially marine camo colors, just for variety. A paladin's magic plate is probably very very shiny or possibly even glowing; a ranger's magic leather on the other hand, may just be a serviceable and possibly worn-looking bunch of tatters. As to resizing, that hasn't come up much because I have an all human and half-elf group. Most captured wearable items, magic or otherwise, can be altered to fit without too much difficulty, although there was at least one <em>ring of elemental resistance</em> that visibly shifted its size to fit the person holding it.</p><p></p><p>The players were afraid of that one. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>Which is weird, considering they weren't afraid of the demon-possessed <em>humanbane club</em> they picked up later -- and <em>that</em> one dominated the fighter for the next three sessions!</p><p></p><p> -The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 1946005, member: 6779"] Honestly, it varies by item. Potions are usually readily detectable and often labeled. (Really, would you carry around a bag of potions without having them clearly marked so you didn't grab the [i]shrink[/i] when you wanted the [i]cure serious wounds[/i]?) Wands, again, usually obvious that they are wands ... but what they are wands of is usually a little more tricky to figure out. Some are plain wooden sticks; some are carved into the shape of a lightning bolt; some are a star-on-a-stick with an activation word scribed on the handle... Cloaks / rings / armor / etc. is where it really can be anywhere on the spectrum. I try to vary items a lot, depending on their history and function. A [i]cloak of elvenkind[/i] will probably just look like a very well-made cloak until it goes into action, but I did also have one that was essentially marine camo colors, just for variety. A paladin's magic plate is probably very very shiny or possibly even glowing; a ranger's magic leather on the other hand, may just be a serviceable and possibly worn-looking bunch of tatters. As to resizing, that hasn't come up much because I have an all human and half-elf group. Most captured wearable items, magic or otherwise, can be altered to fit without too much difficulty, although there was at least one [i]ring of elemental resistance[/i] that visibly shifted its size to fit the person holding it. The players were afraid of that one. :] Which is weird, considering they weren't afraid of the demon-possessed [i]humanbane club[/i] they picked up later -- and [i]that[/i] one dominated the fighter for the next three sessions! -The Gneech :cool: [/QUOTE]
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