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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Items That Grant Item Creation Feats
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<blockquote data-quote="Kilroy" data-source="post: 1932874" data-attributes="member: 5299"><p>This seems more than a bit high - it's more than the entire expected character wealth for a 17th level character. That doesn't leave much wealth left for crafting a staff until well into epic levels. That seems like a bit much for an item that gives one feat that will probably only ever be used a couple times.</p><p></p><p>I'd just make it a flat 10k as per the book, and require the user to meet the other requirements (caster level, etc) on their own. Maybe for 20k, let them use character level in place of caster level, so a high level expert smith NPC could have a way to forge magic weapons without also being an archmage. That's a getting a little house rulesy though.</p><p></p><p></p><p></p><p>With the value of feats for item creating character classes, how seldom they can be used compared to just about any other feat, and the cost of using them, that's no real surprise. I think that a lot of the item creation feats should be rolled up into just a few, because really, does anyone ever take Craft Rod, Craft Staff, or Forge Ring? Roll Craft Staff and Rod into Craft Wand and Craft Ring into Craft Wondrous and they may be worth taking.</p><p></p><p>For Craft Rod and Forge Ring in particular, it seems stupid to have seperate feats for them when Craft Wondrous can do everything they can and more (mending items, much more versitility), at a lower level, and isn't limited by item shapes. Why not break out Craft Boots, Craft Cloak, Craft Gauntlets, Craft Belt & Craft Amulet into seperate feats also?</p></blockquote><p></p>
[QUOTE="Kilroy, post: 1932874, member: 5299"] This seems more than a bit high - it's more than the entire expected character wealth for a 17th level character. That doesn't leave much wealth left for crafting a staff until well into epic levels. That seems like a bit much for an item that gives one feat that will probably only ever be used a couple times. I'd just make it a flat 10k as per the book, and require the user to meet the other requirements (caster level, etc) on their own. Maybe for 20k, let them use character level in place of caster level, so a high level expert smith NPC could have a way to forge magic weapons without also being an archmage. That's a getting a little house rulesy though. With the value of feats for item creating character classes, how seldom they can be used compared to just about any other feat, and the cost of using them, that's no real surprise. I think that a lot of the item creation feats should be rolled up into just a few, because really, does anyone ever take Craft Rod, Craft Staff, or Forge Ring? Roll Craft Staff and Rod into Craft Wand and Craft Ring into Craft Wondrous and they may be worth taking. For Craft Rod and Forge Ring in particular, it seems stupid to have seperate feats for them when Craft Wondrous can do everything they can and more (mending items, much more versitility), at a lower level, and isn't limited by item shapes. Why not break out Craft Boots, Craft Cloak, Craft Gauntlets, Craft Belt & Craft Amulet into seperate feats also? [/QUOTE]
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Magic Items That Grant Item Creation Feats
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