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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Items that Grant Skills (merged)
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<blockquote data-quote="BrooklynKnight" data-source="post: 1414967" data-attributes="member: 4490"><p>Its only very rare because DM's dont utalize that option. The fact is, its still an option if the DM uses it or not. You cant remove ranks, you can remove magic items. It doesnt matter what happened in anyones story hour. We're looking only at the rules as presented in the SRD and if this house rule is balanced based on that.</p><p> </p><p>10,000 for an item that grants +10 to a single skill is not cheep. If the formula was too cheep it would have been altered for 3.5 (if it wasnt fixed to be more expensive already that is).</p><p> </p><p>Yes 3e/3.5 expects PC's to have magic items at a certain level of a certain amount. That doesnt mean the items cannot be removed or rendered non functional. This is not Diablo 2 or a computer game. If a PC is wearing an amulet and a theif rolls high enough on a slight of hand check, he's gonna lift that amulet. It is reasonable to expect that the DM will at some point provide a replacement or something of equal value to bring the PC back up to spead, but regaining it can be the source of adventure and intrigue.</p><p> </p><p>Fact of the matter is, this DM already allowed a magic item to be stolen from me earlier, so we know he does allow the stealing of magic items or the utalization of that idea.</p></blockquote><p></p>
[QUOTE="BrooklynKnight, post: 1414967, member: 4490"] Its only very rare because DM's dont utalize that option. The fact is, its still an option if the DM uses it or not. You cant remove ranks, you can remove magic items. It doesnt matter what happened in anyones story hour. We're looking only at the rules as presented in the SRD and if this house rule is balanced based on that. 10,000 for an item that grants +10 to a single skill is not cheep. If the formula was too cheep it would have been altered for 3.5 (if it wasnt fixed to be more expensive already that is). Yes 3e/3.5 expects PC's to have magic items at a certain level of a certain amount. That doesnt mean the items cannot be removed or rendered non functional. This is not Diablo 2 or a computer game. If a PC is wearing an amulet and a theif rolls high enough on a slight of hand check, he's gonna lift that amulet. It is reasonable to expect that the DM will at some point provide a replacement or something of equal value to bring the PC back up to spead, but regaining it can be the source of adventure and intrigue. Fact of the matter is, this DM already allowed a magic item to be stolen from me earlier, so we know he does allow the stealing of magic items or the utalization of that idea. [/QUOTE]
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