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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Items that Grant Skills (merged)
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<blockquote data-quote="Beholder Bob" data-source="post: 1415462" data-attributes="member: 12866"><p>I like your DMs rule - and am adopting it myself! If I (as DM) modified a rule in mid-game, I'd make all prior owned items function as they had prior to the rule change - so as not to fudge up a player - but that is the only concession he need make. I also like Scion's items that still grant the full bonus to anyone, but at higher price.</p><p></p><p>Is your problem with it that it impacts an item your PC owns? A fellow PC owns? If not, what is the problem? As is, the +5 skill items are overly powerful (what wizard wouldn't want a +5 concentration item?) and can easily overshadow the skill monkeys in the group - and this change partially reverses it. Nothing stops a PC from developing his skill points in the area the item grants - eventually gaining full use from it.</p><p></p><p>B<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />b</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1415462, member: 12866"] I like your DMs rule - and am adopting it myself! If I (as DM) modified a rule in mid-game, I'd make all prior owned items function as they had prior to the rule change - so as not to fudge up a player - but that is the only concession he need make. I also like Scion's items that still grant the full bonus to anyone, but at higher price. Is your problem with it that it impacts an item your PC owns? A fellow PC owns? If not, what is the problem? As is, the +5 skill items are overly powerful (what wizard wouldn't want a +5 concentration item?) and can easily overshadow the skill monkeys in the group - and this change partially reverses it. Nothing stops a PC from developing his skill points in the area the item grants - eventually gaining full use from it. B:]b [/QUOTE]
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Magic Items that Grant Skills (merged)
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