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<blockquote data-quote="gizmo33" data-source="post: 4802956" data-attributes="member: 30001"><p>Really? I missed the "Sacred Cows" chapter in the 4E DMG. Are you just making this up? </p><p> </p><p></p><p> </p><p>That doesn't mean anything to me. If "everyone" understood what it meant in the same way, we wouldn't be discussing this.</p><p> </p><p></p><p> </p><p>While I found your other statements to just be somewhat vague, this one is objectively false. Though it was risky to make a statement about *all* other RPGs and expect it to be true.</p><p> </p><p></p><p> </p><p>A +1 longsword is boring, but a +0 longsword isn't? AFAICT you're using the term "boring" when your statements seem to support something along the lines of "annoying" or something different. Who cares about a +1 sword? Why complain about them if they are simply boring? The real crux of the matter seems to be that they threaten something about the way you'd like to DM. Otherwise, I don't see the point in objecting. </p><p> </p><p>So if it's not just fantasy literature that inspires your notion of magic, then what? AFAICT this makes no difference to what I'm saying - combine real-world mythology or your own magical practices or religious beliefs about what magic should be or whatever. If you don't understand or aren't interested in the resource management aspect of the game, that's fine but there's no reason to invent another explanation (sacred cow) to try to apply to everyone's motivation. </p><p> </p><p></p><p> </p><p>True enough. But adding +1 to your attacks at first level is, or isn't boring? Why is this any better than a +1 sword?</p></blockquote><p></p>
[QUOTE="gizmo33, post: 4802956, member: 30001"] Really? I missed the "Sacred Cows" chapter in the 4E DMG. Are you just making this up? That doesn't mean anything to me. If "everyone" understood what it meant in the same way, we wouldn't be discussing this. While I found your other statements to just be somewhat vague, this one is objectively false. Though it was risky to make a statement about *all* other RPGs and expect it to be true. A +1 longsword is boring, but a +0 longsword isn't? AFAICT you're using the term "boring" when your statements seem to support something along the lines of "annoying" or something different. Who cares about a +1 sword? Why complain about them if they are simply boring? The real crux of the matter seems to be that they threaten something about the way you'd like to DM. Otherwise, I don't see the point in objecting. So if it's not just fantasy literature that inspires your notion of magic, then what? AFAICT this makes no difference to what I'm saying - combine real-world mythology or your own magical practices or religious beliefs about what magic should be or whatever. If you don't understand or aren't interested in the resource management aspect of the game, that's fine but there's no reason to invent another explanation (sacred cow) to try to apply to everyone's motivation. True enough. But adding +1 to your attacks at first level is, or isn't boring? Why is this any better than a +1 sword? [/QUOTE]
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