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<blockquote data-quote="LostSoul" data-source="post: 4806034" data-attributes="member: 386"><p>Here is a shot at it:</p><p></p><p>[sblock=Gauntlets of Ogre Power]</p><p><span style="color: red"><strong>Gauntlets of Ogre Power</strong> Heroic Level</span></p><p><em>Large gauntlets made from tanned ogre hide.</em></p><p>Body Slot: Hands</p><p>Property: Your Strength score rises to 18 (if higher, there is no change).</p><p>Prower (at-will, martial): Standard action. You smash someone with your fists. Make a melee attack using Strength +2 vs. AC; on a hit, you deal 1d6 + Strength modifier damage. This attack is considered a melee basic attack.</p><p></p><p>Goals:</p><ul> <li data-xf-list-type="ul">To show how strong the gauntlets make the wearer</li> <li data-xf-list-type="ul">To kill, maim, and do violence in general</li> <li data-xf-list-type="ul">To cow all others into bowing down before the wearer</li> </ul><p></p><p>Roleplaying:</p><p>The <em>Gauntlets of Ogre Power</em> are the classic bully: they can't stand weakness, they enjoy pushing around anyone weaker than them, and they like to show off. </p><p></p><p><strong>CONCORDANCE</strong></p><p>[code]</p><p>Starting Score.....................................5</p><p>Owner is humanoid (half-orc, goblin, gnoll, etc.)..+1</p><p>Owner murders someone with his bare hands (max </p><p> once per day).....................................+1</p><p>Owner wields a blunt, crushing weapon..............+1</p><p>Owner wields no weapon or implement at all.........+2</p><p>Owner beats the tar out of someone higher on the</p><p> social ladder, taking their position..............+2</p><p>Owner wields a sharp stabbing or slashing weapon...-1</p><p>Owner is a dwarf or elf............................-1</p><p>Owner avoids the chance for bloodshed..............-1</p><p>Owner avoids showing off his strength..............-2</p><p>Owner turns down a challenge involving strength....-2</p><p>Owner ignores the opportunity to bully a much</p><p> weaker creature...................................-2</p><p>Owner is ordered or commanded to do something, and</p><p> does not immediately attack in response...........-2</p><p></p><p>All the above stack.[/code]</p><p></p><p>Pleased (16-20)</p><p><em>"I am the strongest man in the world! What are you looking at? You want to go? Sissy."</em></p><p>The <em>Gauntlets</em> are pleased with the wearer's willingness to bully the weak.</p><p>Property: The wearer's Strength score rises to 22 (if higher, there is no change).</p><p>Power (encounter, martial): Standard action. Requires a boulder or some other large object. Make a ranged 5/10 attack using Strength +2 vs. Reflex. On a hit, the target takes 3d8 + Strength modifier damage, is pushed 3 squares, and falls prone.</p><p>Power (encounter, fear): Minor action. Make a close burst 5 attack using Strength vs. Will against all enemies in the burst. On a hit, the target suffers a -2 penalty to attack rolls until the end of your next turn.</p><p>Power (daily): Standard action. Make a melee attack using Strength vs. Fortitude against a wall, pillar, or other construction. On a hit, you destroy the construction with a roar. Your DM will determine the effects.</p><p></p><p>Satisfied (12-15)</p><p><em>"You guys are all such wimps compared to me."</em></p><p>The <em>Gauntlets</em> see a lot of potential for self-affirming violence in the wearer.</p><p>Property: The wearer's Strength score rises to 20 (if higher, there is no change).</p><p>Power (encounter, martial): Standard action. Make a melee attack using Strength +2 vs. Fortitude. On a hit, the target takes 2d6 + Strength modifier damage and is Grabbed. <em>Sustain minor; grabbed targets only:</em> With a minor action, you can choke or squeeze the life out of the target, dealing 10 damage. <em>Special:</em> At least one hand must be free to use this power.</p><p></p><p>Normal (5-11)</p><p><em>"I feel so strong and powerful when I put these on."</em></p><p>The <em>Guantlets</em> give the wearer some portion of their power, but they are always on the lookout for someone who will rise to the top of the heap.</p><p></p><p>Unsatisfied (1-4)</p><p><em>"These gauntlets think I'm weak... and I'm starting to agree.</em>"</p><p>.</p><p>Property: The wearer takes a -2 penalty to Athletics checks.</p><p>Property: The wearer's Strength score is reduced by 2.</p><p>Special: Once per encounter, at any time, the <em>Gauntlets</em> drop everything in your hands and clench into fists (save ends).</p><p></p><p>Angered (0 or lower)</p><p><em>""</em></p><p>.</p><p>Property: You take a -5 penalty to Athletics and Acrobatics checks.</p><p>Property: Your Strength score is reduced by 6.</p><p>Special: Once per encounter, when you are first bloodied, the <em>Gauntlets</em> punch you in the face! The <em>Gauntlets</em> make an attack against your Fortitude defense, rolling 1d20 + your level. If the attack hits, you take 2d6+6 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4806034, member: 386"] Here is a shot at it: [sblock=Gauntlets of Ogre Power] [color=red][b]Gauntlets of Ogre Power[/b] Heroic Level[/color] [i]Large gauntlets made from tanned ogre hide.[/i] Body Slot: Hands Property: Your Strength score rises to 18 (if higher, there is no change). Prower (at-will, martial): Standard action. You smash someone with your fists. Make a melee attack using Strength +2 vs. AC; on a hit, you deal 1d6 + Strength modifier damage. This attack is considered a melee basic attack. Goals: [list] [*]To show how strong the gauntlets make the wearer [*]To kill, maim, and do violence in general [*]To cow all others into bowing down before the wearer [/list] Roleplaying: The [i]Gauntlets of Ogre Power[/i] are the classic bully: they can't stand weakness, they enjoy pushing around anyone weaker than them, and they like to show off. [b]CONCORDANCE[/b] [code] Starting Score.....................................5 Owner is humanoid (half-orc, goblin, gnoll, etc.)..+1 Owner murders someone with his bare hands (max once per day).....................................+1 Owner wields a blunt, crushing weapon..............+1 Owner wields no weapon or implement at all.........+2 Owner beats the tar out of someone higher on the social ladder, taking their position..............+2 Owner wields a sharp stabbing or slashing weapon...-1 Owner is a dwarf or elf............................-1 Owner avoids the chance for bloodshed..............-1 Owner avoids showing off his strength..............-2 Owner turns down a challenge involving strength....-2 Owner ignores the opportunity to bully a much weaker creature...................................-2 Owner is ordered or commanded to do something, and does not immediately attack in response...........-2 All the above stack.[/code] Pleased (16-20) [i]"I am the strongest man in the world! What are you looking at? You want to go? Sissy."[/i] The [i]Gauntlets[/i] are pleased with the wearer's willingness to bully the weak. Property: The wearer's Strength score rises to 22 (if higher, there is no change). Power (encounter, martial): Standard action. Requires a boulder or some other large object. Make a ranged 5/10 attack using Strength +2 vs. Reflex. On a hit, the target takes 3d8 + Strength modifier damage, is pushed 3 squares, and falls prone. Power (encounter, fear): Minor action. Make a close burst 5 attack using Strength vs. Will against all enemies in the burst. On a hit, the target suffers a -2 penalty to attack rolls until the end of your next turn. Power (daily): Standard action. Make a melee attack using Strength vs. Fortitude against a wall, pillar, or other construction. On a hit, you destroy the construction with a roar. Your DM will determine the effects. Satisfied (12-15) [i]"You guys are all such wimps compared to me."[/i] The [i]Gauntlets[/i] see a lot of potential for self-affirming violence in the wearer. Property: The wearer's Strength score rises to 20 (if higher, there is no change). Power (encounter, martial): Standard action. Make a melee attack using Strength +2 vs. Fortitude. On a hit, the target takes 2d6 + Strength modifier damage and is Grabbed. [i]Sustain minor; grabbed targets only:[/i] With a minor action, you can choke or squeeze the life out of the target, dealing 10 damage. [i]Special:[/i] At least one hand must be free to use this power. Normal (5-11) [i]"I feel so strong and powerful when I put these on."[/i] The [i]Guantlets[/i] give the wearer some portion of their power, but they are always on the lookout for someone who will rise to the top of the heap. Unsatisfied (1-4) [i]"These gauntlets think I'm weak... and I'm starting to agree.[/i]" . Property: The wearer takes a -2 penalty to Athletics checks. Property: The wearer's Strength score is reduced by 2. Special: Once per encounter, at any time, the [i]Gauntlets[/i] drop everything in your hands and clench into fists (save ends). Angered (0 or lower) [i]""[/i] . Property: You take a -5 penalty to Athletics and Acrobatics checks. Property: Your Strength score is reduced by 6. Special: Once per encounter, when you are first bloodied, the [i]Gauntlets[/i] punch you in the face! The [i]Gauntlets[/i] make an attack against your Fortitude defense, rolling 1d20 + your level. If the attack hits, you take 2d6+6 damage. [/sblock] [/QUOTE]
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