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Magic Jar and Familiar
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<blockquote data-quote="Tom Cashel" data-source="post: 454450" data-attributes="member: 321"><p>It says it in the description of "Summon Monster," which I looked up since we were talking about it. Novel idea, eh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> When the summoning ends, the monster "disappears." If you're jarred into it, you "disappear."</p><p></p><p></p><p></p><p>No, what I mean is that you shouldn't give yourself powers that aren't specifically granted by the spell. Does Cone of Cold make you impervious to cold for the (instantaneous) duration? Well, it makes sense that if you're projecting cold from your hands then cold shouldn't hurt you, right? And the spell doesn't say that you're <em>not</em> impervious to cold, right? Wrong, of course...</p><p></p><p>The spell give very specific guidelines about what you can sense from inside the jar. You're just a soul with a mind. I never said that a wizard wouldn't be able to tell the difference between his familiar and other beings (given the probable difference in HD involved).</p><p></p><p>But what it comes down to is interpretation. Yes, the spell says what you are able to sense, and yes, you still have a mind with which to contact your familiar. I've just read the magic jar and familiar's "empathic link" description again, and I can't see any reason why the link would be severed. </p><p></p><p><span style="color: skyblue">Then again, I also don't see any advantage to it. The familiar is still sensing types and positions, while the magic jarred mage is sensing life forces, and cannot determine type or position. How the familiar could communicate any useful targeting information is beyond me.</span> Of course, "Master, they're about to smash the crystal!" would be a good thing to know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yes, I suspected as much. I'd agree and go by the PHB, since you're not changing into the creature...you <em>are</em> the creature.</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 454450, member: 321"] It says it in the description of "Summon Monster," which I looked up since we were talking about it. Novel idea, eh? ;) When the summoning ends, the monster "disappears." If you're jarred into it, you "disappear." No, what I mean is that you shouldn't give yourself powers that aren't specifically granted by the spell. Does Cone of Cold make you impervious to cold for the (instantaneous) duration? Well, it makes sense that if you're projecting cold from your hands then cold shouldn't hurt you, right? And the spell doesn't say that you're [i]not[/i] impervious to cold, right? Wrong, of course... The spell give very specific guidelines about what you can sense from inside the jar. You're just a soul with a mind. I never said that a wizard wouldn't be able to tell the difference between his familiar and other beings (given the probable difference in HD involved). But what it comes down to is interpretation. Yes, the spell says what you are able to sense, and yes, you still have a mind with which to contact your familiar. I've just read the magic jar and familiar's "empathic link" description again, and I can't see any reason why the link would be severed. [color=skyblue]Then again, I also don't see any advantage to it. The familiar is still sensing types and positions, while the magic jarred mage is sensing life forces, and cannot determine type or position. How the familiar could communicate any useful targeting information is beyond me.[/color] Of course, "Master, they're about to smash the crystal!" would be a good thing to know. :) Yes, I suspected as much. I'd agree and go by the PHB, since you're not changing into the creature...you [i]are[/i] the creature. [/QUOTE]
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