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Magic Missile is saved! Hooray!
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<blockquote data-quote="Voadam" data-source="post: 9592963" data-attributes="member: 2209"><p>4e roll to hit Magic Missile also meant you could crit with it. 4e essentials turned it back into auto hit but at lower damage and no crit chance. I thought both options were good but preferred the roll to hit version. The roll to hit did +3 damage at levels 1-10, +2 damage at levels 11-20 and +5 damage at levels 21-30 plus potential crit (which becomes huge with add on common magic item crit bonuses, generally +1d6 to +6d6 extra to the maximized base damage) compared to the auto hit one.</p><p></p><p>Of note it was also an at will level 1 spell and not a level one encounter or daily spell, so essentially a 5e cantrip and not a 5e level one spell for power level purposes.</p><p></p><p>Magic Missile Wizard Attack 1</p><p>You launch a silvery bolt of force at an enemy.</p><p>At-Will ✦ Arcane, Force, Implement</p><p>Standard Action Ranged 20</p><p>Target: One creature</p><p>Attack: Intelligence vs. Reflex</p><p>Hit: 2d4 + Intelligence modifier force damage.</p><p>Increase damage to 4d4 + Intelligence modifier at 21st level.</p><p>Special: This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power.</p><p></p><p>Every mage learns this spell as part of his or her arcane studies. What magic missile lacks in strength, it compensates for with unparalleled accuracy. Neither the heaviest armor nor the toughest hide offers any defense against this spell.</p><p>Benefit: You gain the magic missile power.</p><p>Magic Missile Wizard Attack 1</p><p>A glowing blue bolt of magical energy hurtles from your finger and unerringly strikes your target.</p><p>At-Will ✦ Arcane, Evocation, Force, Implement</p><p>Standard Action Ranged 20</p><p>Target: One creature</p><p>Effect: 2 + Intelligence modifier force damage.</p><p>Level 11: 3 + Intelligence modifier force damage.</p><p>Level 21: 5 + Intelligence modifier force damage.</p><p>Special: If the implement used with this power has an enhancement bonus, add that bonus to the damage. In addition, you can use this power as a ranged basic attack.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9592963, member: 2209"] 4e roll to hit Magic Missile also meant you could crit with it. 4e essentials turned it back into auto hit but at lower damage and no crit chance. I thought both options were good but preferred the roll to hit version. The roll to hit did +3 damage at levels 1-10, +2 damage at levels 11-20 and +5 damage at levels 21-30 plus potential crit (which becomes huge with add on common magic item crit bonuses, generally +1d6 to +6d6 extra to the maximized base damage) compared to the auto hit one. Of note it was also an at will level 1 spell and not a level one encounter or daily spell, so essentially a 5e cantrip and not a 5e level one spell for power level purposes. Magic Missile Wizard Attack 1 You launch a silvery bolt of force at an enemy. At-Will ✦ Arcane, Force, Implement Standard Action Ranged 20 Target: One creature Attack: Intelligence vs. Reflex Hit: 2d4 + Intelligence modifier force damage. Increase damage to 4d4 + Intelligence modifier at 21st level. Special: This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power. Every mage learns this spell as part of his or her arcane studies. What magic missile lacks in strength, it compensates for with unparalleled accuracy. Neither the heaviest armor nor the toughest hide offers any defense against this spell. Benefit: You gain the magic missile power. Magic Missile Wizard Attack 1 A glowing blue bolt of magical energy hurtles from your finger and unerringly strikes your target. At-Will ✦ Arcane, Evocation, Force, Implement Standard Action Ranged 20 Target: One creature Effect: 2 + Intelligence modifier force damage. Level 11: 3 + Intelligence modifier force damage. Level 21: 5 + Intelligence modifier force damage. Special: If the implement used with this power has an enhancement bonus, add that bonus to the damage. In addition, you can use this power as a ranged basic attack. [/QUOTE]
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