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Magic Missile on Constructs
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<blockquote data-quote="AuraSeer" data-source="post: 759984" data-attributes="member: 1331"><p>I have to agree with Caliban here.</p><p></p><p>Hardness works per instance of damage. If the object gets hit simultaneously with two arrows, or two swords, or two copies of that duplicating weapon from ELH, hardness applies to each of the hits separately.</p><p></p><p>The spell generates <u>multiple missiles</u>, doing 1d4+1 damage each. Since there's more than one missile, hardness applies more than once. It's perfectly straightforward.</p><p></p><p>If the spell were worded like <em>Fire Seeds</em> or something, where there's a single pool of damage dice that can be divided among multiple targets, then hardness would only apply once for a given target. That isn't how the spell works, though.</p><p></p><p>The PHB passage quoted, referring to multiple instantaneous effects, is in the context of spell duration. It's talking about what happens if I apply a spell with a lasting instantaneous effect (like <em>Flesh to Stone</em>), followed by another such spell; the effects stack instead of overlapping. It really has nothing to do with <em>Magic Missile</em>, object hardness, or this discussion in general.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 759984, member: 1331"] I have to agree with Caliban here. Hardness works per instance of damage. If the object gets hit simultaneously with two arrows, or two swords, or two copies of that duplicating weapon from ELH, hardness applies to each of the hits separately. The spell generates [u]multiple missiles[/u], doing 1d4+1 damage each. Since there's more than one missile, hardness applies more than once. It's perfectly straightforward. If the spell were worded like [i]Fire Seeds[/i] or something, where there's a single pool of damage dice that can be divided among multiple targets, then hardness would only apply once for a given target. That isn't how the spell works, though. The PHB passage quoted, referring to multiple instantaneous effects, is in the context of spell duration. It's talking about what happens if I apply a spell with a lasting instantaneous effect (like [i]Flesh to Stone[/i]), followed by another such spell; the effects stack instead of overlapping. It really has nothing to do with [i]Magic Missile[/i], object hardness, or this discussion in general. [/QUOTE]
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