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Magic Missile vs. Mirror Image
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6910978" data-attributes="member: 6701872"><p>Anything that needs to be said <em>can</em> be done via social media.</p><p></p><p>That's true, even with this instances of some (not all) people not finding Jeremy Crawford's statements to be clear enough - because there is no guarantee that being allowed to use more than 140 characters would make Crawford change the phrasing of his posts in such a way that those not already finding them clear would find them clear. Most clearly illustrated by that the recent complaint was not that he hadn't said enough, but that he said something <em>more verbose</em> than the required "No."</p><p></p><p>In that particular example, I think the fault actually lies in the question asked including a second part in asking "...or is the phrasing intentional?" that would have made a simple answer of "No." seem self-contradicting if applied to both parts of the question - though, yes, Crawford would have been more clear by saying "The phrasing is intentional," rather than choosing to use a synonymous phrase that also covered the reverse circumstance of spells that say "object" and how they can't target creatures. </p><p></p><p>And even after all of that, there will still be complaints along the lines of not having been given a proper explanation as to <em>why</em> the rules say what they do, and that's not a new consequence of the devs only using social media to communicate - it's a long-time truth that most devs just aren't spending the required amount of time sitting online talking about the game with the fans (presumably because they are busy making or playing the game and living their lives).</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6910978, member: 6701872"] Anything that needs to be said [I]can[/I] be done via social media. That's true, even with this instances of some (not all) people not finding Jeremy Crawford's statements to be clear enough - because there is no guarantee that being allowed to use more than 140 characters would make Crawford change the phrasing of his posts in such a way that those not already finding them clear would find them clear. Most clearly illustrated by that the recent complaint was not that he hadn't said enough, but that he said something [I]more verbose[/I] than the required "No." In that particular example, I think the fault actually lies in the question asked including a second part in asking "...or is the phrasing intentional?" that would have made a simple answer of "No." seem self-contradicting if applied to both parts of the question - though, yes, Crawford would have been more clear by saying "The phrasing is intentional," rather than choosing to use a synonymous phrase that also covered the reverse circumstance of spells that say "object" and how they can't target creatures. And even after all of that, there will still be complaints along the lines of not having been given a proper explanation as to [I]why[/I] the rules say what they do, and that's not a new consequence of the devs only using social media to communicate - it's a long-time truth that most devs just aren't spending the required amount of time sitting online talking about the game with the fans (presumably because they are busy making or playing the game and living their lives). [/QUOTE]
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