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Magic Missile vs. Mirror Image
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<blockquote data-quote="Arial Black" data-source="post: 7093123" data-attributes="member: 6799649"><p>My idea of fun is to rise to the challenges presented by using my PC's abilities in a cool and sensible way.</p><p></p><p>I know what my abilities do; they are written in the rule-book.</p><p></p><p>If I use my abilities and, instead of using the rules, the DM just makes stuff up on the spur of the moment then there is no direct connection between the decision I made to use that ability and the effect that had in the game. It's like everything I do becomes like wild magic; no cause and effect that I could know.</p><p></p><p>This is surreal. I don't find it fun at all for the rules to be 'whatever the DM thinks is fun on a whim'. It's like I'm watching the dreams of a mental patient, rather than being the protagonist in an adventure.</p><p></p><p>YMMV.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7093123, member: 6799649"] My idea of fun is to rise to the challenges presented by using my PC's abilities in a cool and sensible way. I know what my abilities do; they are written in the rule-book. If I use my abilities and, instead of using the rules, the DM just makes stuff up on the spur of the moment then there is no direct connection between the decision I made to use that ability and the effect that had in the game. It's like everything I do becomes like wild magic; no cause and effect that I could know. This is surreal. I don't find it fun at all for the rules to be 'whatever the DM thinks is fun on a whim'. It's like I'm watching the dreams of a mental patient, rather than being the protagonist in an adventure. YMMV. [/QUOTE]
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