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Magic Missile vs. Mirror Image
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<blockquote data-quote="Ristamar" data-source="post: 7102063" data-attributes="member: 1207"><p>That's a vague area within the system and it's hardly unique to the Magic Missile spell. Plenty of spells (e.g Hold Person) require a creature as a valid target, so when a player targets an illusion, the DM must decide how to adjudicate the result by considering the following questions:</p><p></p><ul> <li data-xf-list-type="ul">Does the spell simply fizzle or is there a visible effect?</li> <li data-xf-list-type="ul">Is the caster now aware his target is an illusion?</li> <li data-xf-list-type="ul">If not, what information can the caster gleen from the result?</li> </ul><p>Illusions aside, in comparison to spells with iterative attack rolls versus standard AoE spells, Magic Missile's traits lean more toward the latter:</p><p></p><ul> <li data-xf-list-type="ul">No attack roll</li> <li data-xf-list-type="ul">Simultaneous damage to multiple targets (if applicable)</li> <li data-xf-list-type="ul">Increased damage dice by spell slot (1:1 scale beyond 1st)</li> <li data-xf-list-type="ul">Universal damage roll for multiple targets (proportioned per missile)</li> </ul><p>Even if you choose not to adhere to the last bullet point, the other traits still present a strong case. Ultimately, though, the game won't break with most reasonable interpretations of the spell.</p></blockquote><p></p>
[QUOTE="Ristamar, post: 7102063, member: 1207"] That's a vague area within the system and it's hardly unique to the Magic Missile spell. Plenty of spells (e.g Hold Person) require a creature as a valid target, so when a player targets an illusion, the DM must decide how to adjudicate the result by considering the following questions: [LIST] [*]Does the spell simply fizzle or is there a visible effect? [*]Is the caster now aware his target is an illusion? [*]If not, what information can the caster gleen from the result? [/LIST] Illusions aside, in comparison to spells with iterative attack rolls versus standard AoE spells, Magic Missile's traits lean more toward the latter: [LIST] [*]No attack roll [*]Simultaneous damage to multiple targets (if applicable) [*]Increased damage dice by spell slot (1:1 scale beyond 1st) [*]Universal damage roll for multiple targets (proportioned per missile) [/LIST] Even if you choose not to adhere to the last bullet point, the other traits still present a strong case. Ultimately, though, the game won't break with most reasonable interpretations of the spell. [/QUOTE]
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