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Magic Missle: overpowered???
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<blockquote data-quote="Ferrix" data-source="post: 2555373" data-attributes="member: 6115"><p>And for a first level wizard, they get at most 2 of these a day. For a whopping 2d4+2 damage burning their two 1st level spells. Even if they are auto-hits which cut through DR, that's an average of 7 damage for both of the wizards most powerful spells at that level. A fighter with a mediocre strength and a great sword (2d6 damage) will average 7 damage before strength bonus, all day, on every swing so long as he connects, while it may not be every swing, he can do it every round all combat long.</p><p></p><p>The low level wizard is better of using spells which cause various effects (sleep, color spray, grease) to disable and control the battlefield or take out opponents instantly rather then wasting their magic on a piddly amount of damage. At low levels dealing damage is the fighters job.</p><p></p><p>Heck, the wizard could pick up a greatsword, cast true strike and deal the same amount of damage nearly guaranteed on all but 1 in 20 chances at first level. Even with the non-proficiency penalty.</p><p></p><p>I think you're nit-picking over something which although it might be a more powerful 1st level spell later on (past 5th level), is definately not over-powered at 1st level when the things that make magic missile "powerful" are something most 1st level characters should not be encountering (damage reduction and very high AC's).</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2555373, member: 6115"] And for a first level wizard, they get at most 2 of these a day. For a whopping 2d4+2 damage burning their two 1st level spells. Even if they are auto-hits which cut through DR, that's an average of 7 damage for both of the wizards most powerful spells at that level. A fighter with a mediocre strength and a great sword (2d6 damage) will average 7 damage before strength bonus, all day, on every swing so long as he connects, while it may not be every swing, he can do it every round all combat long. The low level wizard is better of using spells which cause various effects (sleep, color spray, grease) to disable and control the battlefield or take out opponents instantly rather then wasting their magic on a piddly amount of damage. At low levels dealing damage is the fighters job. Heck, the wizard could pick up a greatsword, cast true strike and deal the same amount of damage nearly guaranteed on all but 1 in 20 chances at first level. Even with the non-proficiency penalty. I think you're nit-picking over something which although it might be a more powerful 1st level spell later on (past 5th level), is definately not over-powered at 1st level when the things that make magic missile "powerful" are something most 1st level characters should not be encountering (damage reduction and very high AC's). [/QUOTE]
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Magic Missle: overpowered???
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