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Magic Of Incarnum?
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<blockquote data-quote="D.Shaffer" data-source="post: 3634849" data-attributes="member: 8918"><p>That's sort of the point of Incarnum though. You sacrifice the ability to use some magical items for the ability to form temp items. As part of that tradeoff, very often those bound melds are MORE powerful then a magical items you could get at the same level. If you have certain melds you use all the time, you can then overcompensate in other areas for those magical items you do take. It takes a little bit more planning, yes, but you arent giving up that much to often. It's really not all that much different from someone taking Weapon Focus Longsword, and then working to make sure that their future weapons are Longswords. It takes more planning, but that's part of the fun for me.</p><p></p><p>For instance, looking at the Heart melds for my (currently level 7) Totemist, I'm likely never going to use any of them, they dont fit my character's style. I thus can use armor without worry. On the other hand, I concentrate on various natural weapon melds. I can get the equivalent of a +4 weapon while still carrying a shield. I really have no need to carry a magical weapon. All the funds that would go into said weapon go into more 'useful' stuff for me (AKA, Armor). I also have a large grab bag of 'tool' type magical items.</p></blockquote><p></p>
[QUOTE="D.Shaffer, post: 3634849, member: 8918"] That's sort of the point of Incarnum though. You sacrifice the ability to use some magical items for the ability to form temp items. As part of that tradeoff, very often those bound melds are MORE powerful then a magical items you could get at the same level. If you have certain melds you use all the time, you can then overcompensate in other areas for those magical items you do take. It takes a little bit more planning, yes, but you arent giving up that much to often. It's really not all that much different from someone taking Weapon Focus Longsword, and then working to make sure that their future weapons are Longswords. It takes more planning, but that's part of the fun for me. For instance, looking at the Heart melds for my (currently level 7) Totemist, I'm likely never going to use any of them, they dont fit my character's style. I thus can use armor without worry. On the other hand, I concentrate on various natural weapon melds. I can get the equivalent of a +4 weapon while still carrying a shield. I really have no need to carry a magical weapon. All the funds that would go into said weapon go into more 'useful' stuff for me (AKA, Armor). I also have a large grab bag of 'tool' type magical items. [/QUOTE]
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