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Magic Of Incarnum?
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<blockquote data-quote="D.Shaffer" data-source="post: 3636624" data-attributes="member: 8918"><p>Actually, the Totemist natural attack melds are all Totem melds. No slots to take up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>You also need to look at cross slot equivalents. For example, the Worm Tail belt is a +2 Natural Armor bonus just to have it shaped (Waist slot) and can easily be pumped up, PLUS it's available at level 1. Compare this to the Amulet of Natural Armor at 2000 for a +1 and 8000 for +2. This is one of the better melds as you dont need to bind it to the slot for its main effect. Others have similar cost saving benefits compared to actually buying the equivalent magical item. This isnt taking into account the abilities actually binding them can give you.</p></blockquote><p></p>
[QUOTE="D.Shaffer, post: 3636624, member: 8918"] Actually, the Totemist natural attack melds are all Totem melds. No slots to take up. :) You also need to look at cross slot equivalents. For example, the Worm Tail belt is a +2 Natural Armor bonus just to have it shaped (Waist slot) and can easily be pumped up, PLUS it's available at level 1. Compare this to the Amulet of Natural Armor at 2000 for a +1 and 8000 for +2. This is one of the better melds as you dont need to bind it to the slot for its main effect. Others have similar cost saving benefits compared to actually buying the equivalent magical item. This isnt taking into account the abilities actually binding them can give you. [/QUOTE]
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