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magic ring
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<blockquote data-quote="dwayne" data-source="post: 7347034" data-attributes="member: 25437"><p>also with multiple casters in a group they already cast more than one buff on people, I have seen and read it being done. So don't see a big deal with this sounds like to me you people just don't want to work at being a balancing factor. I am running a game and have and will be using this in ity and will see how much it changes things but do not for see a differance. As you still need to cast the spell effect and only gain a single aspect of it until the duration is over or you remove the ring. I was looking for help in balancing this not just people taking jabs and dismissing it as a bad idea. I was thinking of limiting it to only a school of spells or something but again nothing constructive so far</p></blockquote><p></p>
[QUOTE="dwayne, post: 7347034, member: 25437"] also with multiple casters in a group they already cast more than one buff on people, I have seen and read it being done. So don't see a big deal with this sounds like to me you people just don't want to work at being a balancing factor. I am running a game and have and will be using this in ity and will see how much it changes things but do not for see a differance. As you still need to cast the spell effect and only gain a single aspect of it until the duration is over or you remove the ring. I was looking for help in balancing this not just people taking jabs and dismissing it as a bad idea. I was thinking of limiting it to only a school of spells or something but again nothing constructive so far [/QUOTE]
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