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<blockquote data-quote="Eternal Knot Games" data-source="post: 2706574" data-attributes="member: 34676"><p>Go and buy it then... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I know it sounds bad, but the idea came from my SO. We were in the doctors and she started talking about happy, bouncy, creatures that lived in the clouds. (Guess who they are!) From that idea I started thinking about angels, when you've got an over active imagination, like me, all sorts of things come out from the one idea and so it did for me.</p><p></p><p>Originally all the PCs were going to be angels but the more I developed the world the more I toned down the powers of the PC, and the darker the world got. For a start I split the one Christian God into a celestial family and introduced a family rivalry between the two children Jesus and Lucifera.</p><p></p><p>Once the rivalry was introduced I gave the two celestial children personalities and dreams for humanity. Using the rivalry and dreams as a basis I started writing a history (which now has mostly gone from the product) of the conflict and the use of humanity as their pawns.</p><p></p><p>At the same time as I was writing the history I made notes about the world they inhabited and introduced five races. Humans, angels (and demons), fay (the fairy folk born from the same stock as humanity but cursed), spirits (ghosts and spirits either created by the celestial family or souls), and skinshifters (shape changers, werewolves and their kin).</p><p></p><p>Humans, as they were going to be the main PC race, needed to be split (finally into 5 races) to give GMs and PCs more options in their races and to introduce the history into character creation. The Old Ones and Pure Ones are examples of this; Old Ones are the elder, and original, human race before they were cursed (a different curse than that of the fay). The Pure Ones are the Ayran race that was created during WWII; there are major power struggles between factions of, or individual, Pure Ones.</p><p></p><p>At first I was going to use the M&M Superlink rules to release my product but I was won over by RPG Objects’ Blood and Vigilance, and am updating Angelus: The Invisible Crusade to give conversion notes to run an Angelus campaign using the BnV rules (with RPG Objects permission). The one lack of the BnV rules is the lack of a magic system other than the standard d20 one, so while I was updating the product to fit in the BnV rules I wanted to add a magic system in (but so far all my attempts at finding a system I can use with permission have failed).</p></blockquote><p></p>
[QUOTE="Eternal Knot Games, post: 2706574, member: 34676"] Go and buy it then... :p I know it sounds bad, but the idea came from my SO. We were in the doctors and she started talking about happy, bouncy, creatures that lived in the clouds. (Guess who they are!) From that idea I started thinking about angels, when you've got an over active imagination, like me, all sorts of things come out from the one idea and so it did for me. Originally all the PCs were going to be angels but the more I developed the world the more I toned down the powers of the PC, and the darker the world got. For a start I split the one Christian God into a celestial family and introduced a family rivalry between the two children Jesus and Lucifera. Once the rivalry was introduced I gave the two celestial children personalities and dreams for humanity. Using the rivalry and dreams as a basis I started writing a history (which now has mostly gone from the product) of the conflict and the use of humanity as their pawns. At the same time as I was writing the history I made notes about the world they inhabited and introduced five races. Humans, angels (and demons), fay (the fairy folk born from the same stock as humanity but cursed), spirits (ghosts and spirits either created by the celestial family or souls), and skinshifters (shape changers, werewolves and their kin). Humans, as they were going to be the main PC race, needed to be split (finally into 5 races) to give GMs and PCs more options in their races and to introduce the history into character creation. The Old Ones and Pure Ones are examples of this; Old Ones are the elder, and original, human race before they were cursed (a different curse than that of the fay). The Pure Ones are the Ayran race that was created during WWII; there are major power struggles between factions of, or individual, Pure Ones. At first I was going to use the M&M Superlink rules to release my product but I was won over by RPG Objects’ Blood and Vigilance, and am updating Angelus: The Invisible Crusade to give conversion notes to run an Angelus campaign using the BnV rules (with RPG Objects permission). The one lack of the BnV rules is the lack of a magic system other than the standard d20 one, so while I was updating the product to fit in the BnV rules I wanted to add a magic system in (but so far all my attempts at finding a system I can use with permission have failed). [/QUOTE]
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