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Magic the Gathering - Am I any good at designing cards?
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<blockquote data-quote="wmasters" data-source="post: 3119367" data-attributes="member: 40111"><p>Well, they're not terrible. But, of course, I've got no idea what the other over 1000 in the competition were like. Anyhow, here's some comments since you asked for them. While I understand Magic well I haven't played for a couple of blocks, so I'm a little out of touch with the current environment. Anyhow, here's my thoughts. Well it's an OK uncommon as WOTC print uncommons. In constructed it wouldn't see play - it's home is in a weenie deck, and a 5 mana cost card needs to be a game winner for weenies, and I'm not sure this is. If you've got a lot of creatures you probably have the game sown up anyway, and if you don't... then it's 5 mana for not a lot. In draft it's a lot better, it's playable, but does require you to be playing green-white, which limits it's usefulness as well. I'm assuming you mean Recast, not Trick of the Chageling in the text of this, otherwise it makes no sense. In principle it looks ok, in blue it's probably another counterspell but it's more versatile, which justifies the cost. It might be nicer valued at 3U so you can splash for them in another colour; I don't think that would make the card overpowered. The wording is not ideal - it can create an infinite stalemate all by itself unless you remove the targetted card, and/or Recast, from the graveyard. As is you can have the siutation "I cast Recast. I put it in my graveyard, and target an instant in my graveyard. I'll target the Recast I've just put there...." and so on. </p><p></p><p>This is, as so many blue cards are, a constructed card, but that's no bad thing. It might get some play. A rare card with WUG, it's not likely to be a common draft card, but that's where it's good. If you draw this in draft then you're probably playing it; it's very versatile and every option is good. In constructed... you need a 3 colour deck, and it's expensive to run this at 4 mana a turn. Probably not a constructed card at all. All in all I think that probably makes this a rare you put in your folder and forget about...</p><p>Are World Enchantment's back? I've not seen the need for the word World, but maybe WoTC have brought that back form way back when. Anyway... this is OK, it helps thin your deck, but that's really a late game strategy, and when you're in late game you're more likely to be looking for a specific card. I'd play a tutor, if one's avaliable. This is another card that would sit in a rares folder I think. Unfortunately, this isn't a good draft rarer either really - it doesn't directly bring you closer to winning, which is what you tend to look for.This is the best card you've listed by far. A 1/1 for 1 with an ability to do more is always a card that can see play. This can easily see play in draft or constructed, and is a well thought out card. Possibly it could be Uncommon, but I don't think it's a probelm being common either. Yeah, it's fine, and quite the standard of other alternate land. It's a well designed card again, that has many uses, both in draft and constructed. It probably should be Uncommon, you don't want to see hundreds of these in draft but wouldn't mind picking up one or two; besides which alternate land that's not very powerful tends to sit in uncommon slots.</p></blockquote><p></p>
[QUOTE="wmasters, post: 3119367, member: 40111"] Well, they're not terrible. But, of course, I've got no idea what the other over 1000 in the competition were like. Anyhow, here's some comments since you asked for them. While I understand Magic well I haven't played for a couple of blocks, so I'm a little out of touch with the current environment. Anyhow, here's my thoughts. Well it's an OK uncommon as WOTC print uncommons. In constructed it wouldn't see play - it's home is in a weenie deck, and a 5 mana cost card needs to be a game winner for weenies, and I'm not sure this is. If you've got a lot of creatures you probably have the game sown up anyway, and if you don't... then it's 5 mana for not a lot. In draft it's a lot better, it's playable, but does require you to be playing green-white, which limits it's usefulness as well. I'm assuming you mean Recast, not Trick of the Chageling in the text of this, otherwise it makes no sense. In principle it looks ok, in blue it's probably another counterspell but it's more versatile, which justifies the cost. It might be nicer valued at 3U so you can splash for them in another colour; I don't think that would make the card overpowered. The wording is not ideal - it can create an infinite stalemate all by itself unless you remove the targetted card, and/or Recast, from the graveyard. As is you can have the siutation "I cast Recast. I put it in my graveyard, and target an instant in my graveyard. I'll target the Recast I've just put there...." and so on. This is, as so many blue cards are, a constructed card, but that's no bad thing. It might get some play. A rare card with WUG, it's not likely to be a common draft card, but that's where it's good. If you draw this in draft then you're probably playing it; it's very versatile and every option is good. In constructed... you need a 3 colour deck, and it's expensive to run this at 4 mana a turn. Probably not a constructed card at all. All in all I think that probably makes this a rare you put in your folder and forget about... Are World Enchantment's back? I've not seen the need for the word World, but maybe WoTC have brought that back form way back when. Anyway... this is OK, it helps thin your deck, but that's really a late game strategy, and when you're in late game you're more likely to be looking for a specific card. I'd play a tutor, if one's avaliable. This is another card that would sit in a rares folder I think. Unfortunately, this isn't a good draft rarer either really - it doesn't directly bring you closer to winning, which is what you tend to look for.This is the best card you've listed by far. A 1/1 for 1 with an ability to do more is always a card that can see play. This can easily see play in draft or constructed, and is a well thought out card. Possibly it could be Uncommon, but I don't think it's a probelm being common either. Yeah, it's fine, and quite the standard of other alternate land. It's a well designed card again, that has many uses, both in draft and constructed. It probably should be Uncommon, you don't want to see hundreds of these in draft but wouldn't mind picking up one or two; besides which alternate land that's not very powerful tends to sit in uncommon slots. [/QUOTE]
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