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Magic user back?!
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<blockquote data-quote="gyor" data-source="post: 6032881" data-attributes="member: 6670153"><p>Agreed, Class Category ala Priests, Warriors, Thieves (Expert might be a better name), and Magic Users. Classes don't become builds, they have thier own builds.</p><p></p><p> So Classes within a Category might share access to simular functions, like those under warriors might all get expertise dice, but only fighters get a fighting style, Warlords might get something different, like commands like project eternity <a href="http://www.kickstarter.com/projects/obsidian/project-eternity" target="_blank">Project Eternity by Obsidian Entertainment — Kickstarter</a></p><p></p><p> A rogue in the Expert catogory the other hand might get bonus skills, but only they get sneak attack, while a bard gets songs and other features instead, and assassins get death strike and some shadow magic.</p><p></p><p> Priests, maybe both Paladins and Priests for example, get access to turn undead and Gods given powers (whatever thier going to call this new mechanic) but only Paladins smite and only Clerics full divine spellcasting or whatever. </p><p> Or maybe I'm wrong who knows (okay Mearls does, but still).</p></blockquote><p></p>
[QUOTE="gyor, post: 6032881, member: 6670153"] Agreed, Class Category ala Priests, Warriors, Thieves (Expert might be a better name), and Magic Users. Classes don't become builds, they have thier own builds. So Classes within a Category might share access to simular functions, like those under warriors might all get expertise dice, but only fighters get a fighting style, Warlords might get something different, like commands like project eternity [url=http://www.kickstarter.com/projects/obsidian/project-eternity]Project Eternity by Obsidian Entertainment — Kickstarter[/url] A rogue in the Expert catogory the other hand might get bonus skills, but only they get sneak attack, while a bard gets songs and other features instead, and assassins get death strike and some shadow magic. Priests, maybe both Paladins and Priests for example, get access to turn undead and Gods given powers (whatever thier going to call this new mechanic) but only Paladins smite and only Clerics full divine spellcasting or whatever. Or maybe I'm wrong who knows (okay Mearls does, but still). [/QUOTE]
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