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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic Users too Tough??
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<blockquote data-quote="Crow Caller" data-source="post: 2763530" data-attributes="member: 39163"><p>Thanee Wrote:</p><p></p><p>"Yeah, magic (not necessarily magic-users, but magic items, etc) is a bit excessive in higher level D&D. In many cases, the magical bonuses are more important than the class abilities."</p><p></p><p>Yeah tell me about it, I "fix" this adding two little 0's to the end of ALL Magic Item prices and to the End of of the cost to pay a Magic User to cast spells. All of a sudden Magic Weapons are a lot less common, (In my games I assume 100 times less common) and if you get one You Bloddy well Keep it!!! No prancing off to the market to swap in your +1 long sword for a +1 short short and change! If you aren't trained in long sword, you better learn, or keep it for your son!</p><p></p><p>Try this and watch of hesitant PC's become before they press their lips to the end of that cure moderate wounds potion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I can just see the Lord of the Rings remake with the current DND rules, "Oh its all right Mr. Sauron sir, I already have 2 magic rings, here ya go. Oh by the way, in case you loose it again, see that tall blue fella he's got tons of "One Rings" and Rods of Rulership to boot! Okie dokie then I best be off" *pulls out wand of teleport with out error* and <em>POOF!!!</em> </p><p></p><p>Cheers.</p></blockquote><p></p>
[QUOTE="Crow Caller, post: 2763530, member: 39163"] Thanee Wrote: "Yeah, magic (not necessarily magic-users, but magic items, etc) is a bit excessive in higher level D&D. In many cases, the magical bonuses are more important than the class abilities." Yeah tell me about it, I "fix" this adding two little 0's to the end of ALL Magic Item prices and to the End of of the cost to pay a Magic User to cast spells. All of a sudden Magic Weapons are a lot less common, (In my games I assume 100 times less common) and if you get one You Bloddy well Keep it!!! No prancing off to the market to swap in your +1 long sword for a +1 short short and change! If you aren't trained in long sword, you better learn, or keep it for your son! Try this and watch of hesitant PC's become before they press their lips to the end of that cure moderate wounds potion :D I can just see the Lord of the Rings remake with the current DND rules, "Oh its all right Mr. Sauron sir, I already have 2 magic rings, here ya go. Oh by the way, in case you loose it again, see that tall blue fella he's got tons of "One Rings" and Rods of Rulership to boot! Okie dokie then I best be off" *pulls out wand of teleport with out error* and [I]POOF!!![/I] Cheers. [/QUOTE]
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Magic Users too Tough??
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