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Magic Weapon belt.
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<blockquote data-quote="ARandomGod" data-source="post: 1816905" data-attributes="member: 17296"><p>I'd say that's overpriced as is...</p><p>A continuous/use activated belt with that spell on it (so that it magic weapons every dagger drawn) should cost around 2000. </p><p>(First level spell, first level caster, times 2000.)</p><p>(Equation is spell level times caster level times 2000)</p><p></p><p>As for higher amounts</p><p>(Third level spell times caster level, spell adds on plus per four caster levels)</p><p>48000 for +2</p><p>72000 for +3</p><p>96000 for +4</p><p>120000 for +5</p><p></p><p>At least, looking strickly at the rules written for making such an item.</p><p></p><p></p><p>+++</p><p></p><p></p><p>Now, as to what the price *should* be....</p><p>I'd say that it should be similiar to adding the + that you're going for to a weapon, and also adding in the "returning" description. </p><p></p><p>This is technically a little better than that for higher + items, because you can concievably throw a good number of daggers.... and not have to catch any. On the other hand you're pretty limited in that it doesn't help to have MAGIC daggers (at least not ones that are plussed) in the belt. And also in that limit of five.</p><p></p><p>I think ten is a bit much for a limitation. I'd personally up it to at least 15. Why not? ^_^</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1816905, member: 17296"] I'd say that's overpriced as is... A continuous/use activated belt with that spell on it (so that it magic weapons every dagger drawn) should cost around 2000. (First level spell, first level caster, times 2000.) (Equation is spell level times caster level times 2000) As for higher amounts (Third level spell times caster level, spell adds on plus per four caster levels) 48000 for +2 72000 for +3 96000 for +4 120000 for +5 At least, looking strickly at the rules written for making such an item. +++ Now, as to what the price *should* be.... I'd say that it should be similiar to adding the + that you're going for to a weapon, and also adding in the "returning" description. This is technically a little better than that for higher + items, because you can concievably throw a good number of daggers.... and not have to catch any. On the other hand you're pretty limited in that it doesn't help to have MAGIC daggers (at least not ones that are plussed) in the belt. And also in that limit of five. I think ten is a bit much for a limitation. I'd personally up it to at least 15. Why not? ^_^ [/QUOTE]
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