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General Tabletop Discussion
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Magic weapon/implement/etc. tax?
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<blockquote data-quote="Mengu" data-source="post: 5138391" data-attributes="member: 65726"><p>I don't know if it's tax... As DM my job is to make sure the characters have their attack item slots filled. If the drow paladin/warlock wears a holy symbol, uses a sword in one hand, and a handcrossbow in the off hand that he can switch to a rod with quickdraw, I'll be sure to put magical versions of those items in the loot. A ranger might be using two bastard swords and a longbow. These items just make their way into the treasure parcels.</p><p></p><p>My next game, I might even just do away with the whole enchantment bonus part of the items, and go with the inherent bonus rule (though I would still use magic items for their properties and powers). A bit tired of upgrading every item slot on 6 PC's. I've started doing things like "the elven witch bestows the protection of the fey folk upon you as promised, and when you wake up, all your neck items go up from +1 to +2."</p><p></p><p>Of course I also house rule that everyone gets expertise at 5th level with every weapon and implement they can conceivably use. But that's a different issue.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5138391, member: 65726"] I don't know if it's tax... As DM my job is to make sure the characters have their attack item slots filled. If the drow paladin/warlock wears a holy symbol, uses a sword in one hand, and a handcrossbow in the off hand that he can switch to a rod with quickdraw, I'll be sure to put magical versions of those items in the loot. A ranger might be using two bastard swords and a longbow. These items just make their way into the treasure parcels. My next game, I might even just do away with the whole enchantment bonus part of the items, and go with the inherent bonus rule (though I would still use magic items for their properties and powers). A bit tired of upgrading every item slot on 6 PC's. I've started doing things like "the elven witch bestows the protection of the fey folk upon you as promised, and when you wake up, all your neck items go up from +1 to +2." Of course I also house rule that everyone gets expertise at 5th level with every weapon and implement they can conceivably use. But that's a different issue. [/QUOTE]
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Magic weapon/implement/etc. tax?
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