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*Pathfinder & Starfinder
magic weapon made of stone..
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<blockquote data-quote="paulewaug" data-source="post: 316396" data-attributes="member: 5899"><p>To any of my PCs possible spoiler alert! Do not read except at your own risk...now that's out of the way (None of my PCs will probably ever look in here anyhow...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> but..)</p><p></p><p>----------------------------------</p><p></p><p></p><p></p><p>Ok in my campaign my pcs have found a sort of sword that is made of stone (Jade actually)</p><p>Now it Is Magical, for the sake of this let's just say it's "+1 "</p><p>(it has some other properties but that shouldn't matter right now)</p><p></p><p>So it is basically a "Shortsword" that does Slashing damage.</p><p></p><p>Now I have been kind of thinking that since it is made of stone that under some conditions it May become damaged by improper use, stone not being as strudy for cutting as metal. However it is a Magical item so maybe not so much. </p><p>It occures to me that there are a few ways I could go:</p><p></p><p></p><p>1] Magical stone..it is special so keep things simple and just let it be like a regular magic weapon.</p><p></p><p>2] "It Is a Low-Tech Weapon" so it would have a -2 attack and damage penalty (per DMG page 162).</p><p></p><p>3*] "It is a lowtech yet master crafted magic item but it is made of stone" so it has a Hardness 8 and 15 Hit Points</p><p>*3a] As it gets used against something that is Hard, Armored, etc. it could get blunted so anytime it does damage exceeding its Hardness it takes the remainder in HP damage.</p><p>*3b]Upon roling a Crtical miss (Natural 1 followed by a failed Reflex save) roll damage as if for a normal attack, apply this against the Hardness and Hit Points of the sword.</p><p></p><p>Which of these makes the most sense, seems the most rules worthy, sounds the best?!</p><p></p><p>comments and suggestions welcome....</p></blockquote><p></p>
[QUOTE="paulewaug, post: 316396, member: 5899"] To any of my PCs possible spoiler alert! Do not read except at your own risk...now that's out of the way (None of my PCs will probably ever look in here anyhow...;) but..) ---------------------------------- Ok in my campaign my pcs have found a sort of sword that is made of stone (Jade actually) Now it Is Magical, for the sake of this let's just say it's "+1 " (it has some other properties but that shouldn't matter right now) So it is basically a "Shortsword" that does Slashing damage. Now I have been kind of thinking that since it is made of stone that under some conditions it May become damaged by improper use, stone not being as strudy for cutting as metal. However it is a Magical item so maybe not so much. It occures to me that there are a few ways I could go: 1] Magical stone..it is special so keep things simple and just let it be like a regular magic weapon. 2] "It Is a Low-Tech Weapon" so it would have a -2 attack and damage penalty (per DMG page 162). 3*] "It is a lowtech yet master crafted magic item but it is made of stone" so it has a Hardness 8 and 15 Hit Points *3a] As it gets used against something that is Hard, Armored, etc. it could get blunted so anytime it does damage exceeding its Hardness it takes the remainder in HP damage. *3b]Upon roling a Crtical miss (Natural 1 followed by a failed Reflex save) roll damage as if for a normal attack, apply this against the Hardness and Hit Points of the sword. Which of these makes the most sense, seems the most rules worthy, sounds the best?! comments and suggestions welcome.... [/QUOTE]
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magic weapon made of stone..
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