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General Tabletop Discussion
*Pathfinder & Starfinder
magic weapon powers, keen,and Undead..?
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<blockquote data-quote="paulewaug" data-source="post: 919181" data-attributes="member: 5899"><p><strong>cool discussion</strong></p><p></p><p>Heh, thanks for the input everybody.</p><p></p><p>I can see the argument both ways, and I guess the problem is that you could both right, but only one of the answers is true. </p><p></p><p>What a conundrum.</p><p></p><p>But I have to agree with the idea that the "Burst" goes off</p><p> <em>if the conditions of <strong>the Weapon</strong> are met,</em> not the ability of the "victim" to resist it. </p><p>Such as with a <em> Vorpal weapon</em> it simply has a "burst of severing" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So IMC I will allow the burst to be triggered as "normal” and then it is up to the target creature to resist it based on it's own defenses. Such as the Undead not being affected by the critical hit doing double-triple damage...</p><p>I see the crit power of the weapon as being the "trigger" of the element and Burst should be (IMHO) an Upgrade of the persistent elemental damage powers of a weapon. It just so happens that Thundering doesn't have a "persistent" power (Such as "flaming" does) but instead causes deafness and has the ability to damage bypass more creatures’ resistances.</p><p></p><p></p><p>So I am not saying this is the "right way" but it is how I will handle it IMC.</p><p>Thanks for all the input!!</p></blockquote><p></p>
[QUOTE="paulewaug, post: 919181, member: 5899"] [b]cool discussion[/b] Heh, thanks for the input everybody. I can see the argument both ways, and I guess the problem is that you could both right, but only one of the answers is true. What a conundrum. But I have to agree with the idea that the "Burst" goes off [i]if the conditions of [b]the Weapon[/b] are met,[/i] not the ability of the "victim" to resist it. Such as with a [i] Vorpal weapon[/i] it simply has a "burst of severing" ;) So IMC I will allow the burst to be triggered as "normal” and then it is up to the target creature to resist it based on it's own defenses. Such as the Undead not being affected by the critical hit doing double-triple damage... I see the crit power of the weapon as being the "trigger" of the element and Burst should be (IMHO) an Upgrade of the persistent elemental damage powers of a weapon. It just so happens that Thundering doesn't have a "persistent" power (Such as "flaming" does) but instead causes deafness and has the ability to damage bypass more creatures’ resistances. So I am not saying this is the "right way" but it is how I will handle it IMC. Thanks for all the input!! [/QUOTE]
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magic weapon powers, keen,and Undead..?
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