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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Weapons - 2 specific questions
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<blockquote data-quote="azhrei_fje" data-source="post: 4968849" data-attributes="member: 12966"><p>Arise, my thread!  Arise!  Behold -- IT IS ALLIIIIIIVE!!</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Do you have a quote for that?  The SRD says it doesn't affect the wielder, but someone carrying the weapon could be affected, correct?  So unless it's being wielded, they're susceptible?  (Yeah, being picky, but I'm trying to understand if there's a reason for the frost effect to be worded the way it is.)</p><p></p><p>If it was supposed to be like that, why make it command word activated?  Why not use activated?  (It _IS_ applied to a weapon after all.)</p><p></p><p>The frost effect (or the others) don't say that the wielder's equipment is unaffected.  In the case of frost, why couldn't the effect freeze the metal gear of the character?  For example, freeze the potions that the character is carrying?  Or as stated in the <em>chill metal</em> prereq for "frost", make the wielder's armor so cold as to do damage?  In both cases, the frost is not damaging the wielder nor his equipment, in the same way that an invisible creature that summons a monster and tells it to attack doesn't become visible...</p><p></p><p>Thanks for any help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 4968849, member: 12966"] Arise, my thread! Arise! Behold -- IT IS ALLIIIIIIVE!! ;) Do you have a quote for that? The SRD says it doesn't affect the wielder, but someone carrying the weapon could be affected, correct? So unless it's being wielded, they're susceptible? (Yeah, being picky, but I'm trying to understand if there's a reason for the frost effect to be worded the way it is.) If it was supposed to be like that, why make it command word activated? Why not use activated? (It _IS_ applied to a weapon after all.) The frost effect (or the others) don't say that the wielder's equipment is unaffected. In the case of frost, why couldn't the effect freeze the metal gear of the character? For example, freeze the potions that the character is carrying? Or as stated in the [i]chill metal[/i] prereq for "frost", make the wielder's armor so cold as to do damage? In both cases, the frost is not damaging the wielder nor his equipment, in the same way that an invisible creature that summons a monster and tells it to attack doesn't become visible... Thanks for any help. :) [/QUOTE]
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Magic Weapons - 2 specific questions
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