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Magic Weapons and Keyword Inheritance
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<blockquote data-quote="Andor" data-source="post: 4344396" data-attributes="member: 1879"><p>You know, this whole thing could have been cleared up if the example on page 276 had used a flaming weapon. But no, they use a thunder power and a thunder weapon. *facepalm*</p><p></p><p>The rules kind of contradict thenselves anyway. Page 55 states that damage is divided evenly, but then most Magic weapons say "<strong>Critical:</strong> +1d6 <strong>type</strong> damage" which is specifying how much of the damage comes from that type. Saying "<strong>Critical:</strong> +1d6 damage and apply the <strong>type</strong> keyword to this power" would have been clearer. </p><p></p><p></p><p></p><p>This is just wrong. Page 55: "The other keywords define the fundamental effects of the power. For instance, a power that deals acid damage is an acid effect and thus has the acid keyword. A power that has the poison keyword might deal poison damage, or it might slow the target, immobilize the target, or stun the target. But the poison keyword indicates that it's a poison effect and other rules of the game relate to that fact in different ways."</p><p></p><p>There is no such thing as tacking the poison keyword onto a damageing effect and not dealing poison damage. There is no dealing fire damage with only the frost keyword. If it is fire and frost damage, then the fire and frost keywords apply and vice verse. You can't seperate the keywords and the effect.</p><p></p><p>Can you apply the poison keyword without triggering vulnerability? Sure. Any non-damaging poison effect dodges vulnerability because as you say damage triggers it. </p><p></p><p>Now.... the line on page 226: "When you use a magic item as part of a racial or class power, the keywords of the item's power and and the other power all apply."</p><p></p><p>You know... We need errata for that line. If we read it litterally then picking up an elemental weapon means you can spam your dailys all day long. Page 55 makes it quite clear that the usage categories are also keywords so now the weapons <strong>at-will</strong> applies to all your powers....</p></blockquote><p></p>
[QUOTE="Andor, post: 4344396, member: 1879"] You know, this whole thing could have been cleared up if the example on page 276 had used a flaming weapon. But no, they use a thunder power and a thunder weapon. *facepalm* The rules kind of contradict thenselves anyway. Page 55 states that damage is divided evenly, but then most Magic weapons say "[b]Critical:[/b] +1d6 [b]type[/b] damage" which is specifying how much of the damage comes from that type. Saying "[b]Critical:[/b] +1d6 damage and apply the [b]type[/b] keyword to this power" would have been clearer. This is just wrong. Page 55: "The other keywords define the fundamental effects of the power. For instance, a power that deals acid damage is an acid effect and thus has the acid keyword. A power that has the poison keyword might deal poison damage, or it might slow the target, immobilize the target, or stun the target. But the poison keyword indicates that it's a poison effect and other rules of the game relate to that fact in different ways." There is no such thing as tacking the poison keyword onto a damageing effect and not dealing poison damage. There is no dealing fire damage with only the frost keyword. If it is fire and frost damage, then the fire and frost keywords apply and vice verse. You can't seperate the keywords and the effect. Can you apply the poison keyword without triggering vulnerability? Sure. Any non-damaging poison effect dodges vulnerability because as you say damage triggers it. Now.... the line on page 226: "When you use a magic item as part of a racial or class power, the keywords of the item's power and and the other power all apply." You know... We need errata for that line. If we read it litterally then picking up an elemental weapon means you can spam your dailys all day long. Page 55 makes it quite clear that the usage categories are also keywords so now the weapons [b]at-will[/b] applies to all your powers.... [/QUOTE]
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