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Magic Weapons and Keyword Inheritance
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<blockquote data-quote="PrecociousApprentice" data-source="post: 4346495" data-attributes="member: 61449"><p><strong>CustServe Response</strong></p><p></p><p>So I got a response from custserve to the question I posted prior to this post. I will let you refer to post #33 to see the question. Here was the answer.</p><p></p><p></p><p></p><p>So in summary:</p><p>1) When using a magic item as a weapon or an implement in conjunction with a class or racial power, all the keywords for the powers of the magic item apply to the class or racial power.</p><p>2) At-Will, Encounter, or Daily keywords are not inherited in this way. They are not tied to this ability of magic items. Only damage and effect keywords.</p><p>3) The inheritance is only one direction, from the magic item powers to the class or racial power. This stops any stance or reliable shenanigans.</p><p>4)Damage is handled in the normal way when dealing with elemental weapons (eg. frost and flaming weapons) when the weapons At-Will power is off, and is handled by over-riding the other damage keywords when turned on. This is the major effect of weilding an elemental weapon, for both good and bad.</p><p></p><p>So far, the responses from custserve have been very consistent about this subject. They back the literal meaning of the text. The other interpretations of these rules posited on this thread have all been interpretations based on what the posters have <em>supposed</em> the designers must have wanted, despite the fact that it is in direct contradiction to both the text and repeated answers from custserve. Maybe a good house rule for those posters would be to interpret this rule however they please, but the official stance up to this point is that the literal meaning of the text is the correct interpretation, and WotC backs this position exclusively. This does not necessarily rule out an eratta in the future to clear this subject up further, but I think that it seems sufficiently clear to me at this point.</p></blockquote><p></p>
[QUOTE="PrecociousApprentice, post: 4346495, member: 61449"] [b]CustServe Response[/b] So I got a response from custserve to the question I posted prior to this post. I will let you refer to post #33 to see the question. Here was the answer. So in summary: 1) When using a magic item as a weapon or an implement in conjunction with a class or racial power, all the keywords for the powers of the magic item apply to the class or racial power. 2) At-Will, Encounter, or Daily keywords are not inherited in this way. They are not tied to this ability of magic items. Only damage and effect keywords. 3) The inheritance is only one direction, from the magic item powers to the class or racial power. This stops any stance or reliable shenanigans. 4)Damage is handled in the normal way when dealing with elemental weapons (eg. frost and flaming weapons) when the weapons At-Will power is off, and is handled by over-riding the other damage keywords when turned on. This is the major effect of weilding an elemental weapon, for both good and bad. So far, the responses from custserve have been very consistent about this subject. They back the literal meaning of the text. The other interpretations of these rules posited on this thread have all been interpretations based on what the posters have [I]supposed[/I] the designers must have wanted, despite the fact that it is in direct contradiction to both the text and repeated answers from custserve. Maybe a good house rule for those posters would be to interpret this rule however they please, but the official stance up to this point is that the literal meaning of the text is the correct interpretation, and WotC backs this position exclusively. This does not necessarily rule out an eratta in the future to clear this subject up further, but I think that it seems sufficiently clear to me at this point. [/QUOTE]
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