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Magic Weapons and Keyword Inheritance
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<blockquote data-quote="PrecociousApprentice" data-source="post: 4352081" data-attributes="member: 61449"><p>It is good that they changed the illusions to include the psychic keyword. From a design perspective, the divorcing of damage types and keywords was a kick in the nads to any sim gamers. They also edited the illusions to bring them more in line with the rest of the wizards powers. Now there isn't much power creep. That is good. </p><p></p><p>The fact that they now have the psychic keyword doesn't hurt this argument at all. They were always just an example anyway. They were never a foundation for the argument. All this does is make the PHB less buggy, which actually strangthens the argument for the literal interpretation of the rules on PHB pages 226 and 55. And the proven fallibility of custserve doesn't take mch from the conclusion either because we already knew that anyway. Especially since a recent ruling on the non-inheritance of the lightning and thunder keywords from the staff of storms by magic missile contradicts all the other rulings. The text seems to be the best source for the meaning of the rules after all, and really that is all this argument needs. The text states clearly that inheritance happens, so it does.</p><p></p><p>As for the new artificer powers, I would say that it goes like this:</p><p>1) For Runic Resistance, there is a choice between acid, cold, fire, and lightnong keywords, and it is just that, a choice. It is one of these, not all. </p><p>2) If using a wand of Runic Resistance, but not using the item power, there isn't an ally that is subject to runic resistance, so the choice is made only once, by the user of the wand, when useing the wand with the class or racial power.</p><p></p><p>This may make the wand of runic resistance versatile, but I am not sure it makes it overpowered. There are other powers that have multiple keywords that are inherited all at once. This is one at a time, as a choice between 4 decent ones. This is an addition of versatility at the cost of total effect. Sounds OK to me.</p></blockquote><p></p>
[QUOTE="PrecociousApprentice, post: 4352081, member: 61449"] It is good that they changed the illusions to include the psychic keyword. From a design perspective, the divorcing of damage types and keywords was a kick in the nads to any sim gamers. They also edited the illusions to bring them more in line with the rest of the wizards powers. Now there isn't much power creep. That is good. The fact that they now have the psychic keyword doesn't hurt this argument at all. They were always just an example anyway. They were never a foundation for the argument. All this does is make the PHB less buggy, which actually strangthens the argument for the literal interpretation of the rules on PHB pages 226 and 55. And the proven fallibility of custserve doesn't take mch from the conclusion either because we already knew that anyway. Especially since a recent ruling on the non-inheritance of the lightning and thunder keywords from the staff of storms by magic missile contradicts all the other rulings. The text seems to be the best source for the meaning of the rules after all, and really that is all this argument needs. The text states clearly that inheritance happens, so it does. As for the new artificer powers, I would say that it goes like this: 1) For Runic Resistance, there is a choice between acid, cold, fire, and lightnong keywords, and it is just that, a choice. It is one of these, not all. 2) If using a wand of Runic Resistance, but not using the item power, there isn't an ally that is subject to runic resistance, so the choice is made only once, by the user of the wand, when useing the wand with the class or racial power. This may make the wand of runic resistance versatile, but I am not sure it makes it overpowered. There are other powers that have multiple keywords that are inherited all at once. This is one at a time, as a choice between 4 decent ones. This is an addition of versatility at the cost of total effect. Sounds OK to me. [/QUOTE]
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