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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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General Tabletop Discussion
*TTRPGs General
Magic Weapons for "Throwers"
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<blockquote data-quote="Staffan" data-source="post: 1706910" data-attributes="member: 907"><p>I had a longer reply written up, but the server ate it. So, just some short stuff:</p><p></p><p>1. Shuriken are treated as ammo for a lot of things, including what happens to them after being launched. So the magical shuriken are one-shots. The reason they aren't noted as such in the DMG is that whomever were revising that part of the DMG had missed the rules change to shuriken from 3.0 - there are a couple of similar errors here and there. Also, the base price for shuriken should be 310 gp for 50, not 301 for one as implied by the table.</p><p></p><p>2. I'd allow a single command word to activate up to 50 identical pieces of ammunition. 20 flaming shuriken, yes. 20 shocking shuriken, yes. Both at once, no. I think this is mentioned in either the FAQ or errata, but I'm not certain.</p></blockquote><p></p>
[QUOTE="Staffan, post: 1706910, member: 907"] I had a longer reply written up, but the server ate it. So, just some short stuff: 1. Shuriken are treated as ammo for a lot of things, including what happens to them after being launched. So the magical shuriken are one-shots. The reason they aren't noted as such in the DMG is that whomever were revising that part of the DMG had missed the rules change to shuriken from 3.0 - there are a couple of similar errors here and there. Also, the base price for shuriken should be 310 gp for 50, not 301 for one as implied by the table. 2. I'd allow a single command word to activate up to 50 identical pieces of ammunition. 20 flaming shuriken, yes. 20 shocking shuriken, yes. Both at once, no. I think this is mentioned in either the FAQ or errata, but I'm not certain. [/QUOTE]
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