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*Dungeons & Dragons
Magical adept level 1 spell.
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<blockquote data-quote="Mistwell" data-source="post: 7591529" data-attributes="member: 2525"><p>I dismissed your concerns about a 10gp cost (which you thought was 25 gp) out of actual play experience. You didn't even know the cost, thought it was 150% of what it actually is, but are arguing I am wrong in thinking it's not a high cost despite my having played with it plenty and you not even knowing the cost. That's reasonably dismissable. </p><p></p><p>Most people who play 5e think there isn't enough to do with your gold, and you're arguing about a 10gp cost. IF that's your experience (and given your pricing was wrong, I have reason to doubt it is), then it is in fact an extreme outlier. In all these years of discussing the Find Familiar spell I don't recall one single person having any concern at all about a 10gp cost for some incense. You're it. And I gave you the examples from the published adventures which all give so much gold that a 10gp cost should not be an issue. And you can look at the suggested gold cost charts people have put together per level, and all of those would show 10gp shouldn't be an issue. </p><p></p><p>So what is your evidence, ANY evidence at all, which would tend to suggest the 10gp of incense cost for Find Familiar is an issue people who play this game have with the game or the spell or people who think it's a high cost which must be used sparingly?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7591529, member: 2525"] I dismissed your concerns about a 10gp cost (which you thought was 25 gp) out of actual play experience. You didn't even know the cost, thought it was 150% of what it actually is, but are arguing I am wrong in thinking it's not a high cost despite my having played with it plenty and you not even knowing the cost. That's reasonably dismissable. Most people who play 5e think there isn't enough to do with your gold, and you're arguing about a 10gp cost. IF that's your experience (and given your pricing was wrong, I have reason to doubt it is), then it is in fact an extreme outlier. In all these years of discussing the Find Familiar spell I don't recall one single person having any concern at all about a 10gp cost for some incense. You're it. And I gave you the examples from the published adventures which all give so much gold that a 10gp cost should not be an issue. And you can look at the suggested gold cost charts people have put together per level, and all of those would show 10gp shouldn't be an issue. So what is your evidence, ANY evidence at all, which would tend to suggest the 10gp of incense cost for Find Familiar is an issue people who play this game have with the game or the spell or people who think it's a high cost which must be used sparingly? [/QUOTE]
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